| .. |
|
amalgamated.cpp
|
d3f2e9f0f2
Cleanup.
|
6 years ago |
|
amalgamated.mm
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
bgfx.cpp
|
4a07ab392f
Cleanup.
|
6 years ago |
|
bgfx.idl.inl
|
f4e23fa80b
Fixed IDL to match PR #1767.
|
6 years ago |
|
bgfx_compute.sh
|
60d22c4c8c
GL: Fixed framebuffer RW.
|
6 years ago |
|
bgfx_p.h
|
10e8a15ba1
Added API for aliasing vertex buffer with different vertex declaration.
|
6 years ago |
|
bgfx_shader.sh
|
f02169a4b4
Cleanup.
|
6 years ago |
|
charset.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
config.h
|
9f7c3281e1
Added NVN stub.
|
6 years ago |
|
debug_renderdoc.cpp
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
debug_renderdoc.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
dxgi.cpp
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
dxgi.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
fs_clear0.bin.h
|
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
|
7 years ago |
|
fs_clear0.sc
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
fs_clear1.bin.h
|
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
|
7 years ago |
|
fs_clear1.sc
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
fs_clear2.bin.h
|
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
|
7 years ago |
|
fs_clear2.sc
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
fs_clear3.bin.h
|
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
|
7 years ago |
|
fs_clear3.sc
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
fs_clear4.bin.h
|
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
|
7 years ago |
|
fs_clear4.sc
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
fs_clear5.bin.h
|
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
|
7 years ago |
|
fs_clear5.sc
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
fs_clear6.bin.h
|
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
|
7 years ago |
|
fs_clear6.sc
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
fs_clear7.bin.h
|
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
|
7 years ago |
|
fs_clear7.sc
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
fs_debugfont.bin.h
|
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
|
7 years ago |
|
fs_debugfont.sc
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
glcontext_eagl.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
glcontext_eagl.mm
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
glcontext_egl.cpp
|
e574edcd47
Cleanup.
|
6 years ago |
|
glcontext_egl.h
|
ff13e730bb
Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND.
|
6 years ago |
|
glcontext_glx.cpp
|
701fc43149
GLX: Use glXCreateContextAttribsARB to create versioned context. It makes RenderDoc work without specifying GL version.
|
6 years ago |
|
glcontext_glx.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
glcontext_nsgl.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
glcontext_nsgl.mm
|
adca982f60
NSView support warnings cleanup
|
6 years ago |
|
glcontext_wgl.cpp
|
cda981b8e3
Cleanup.
|
6 years ago |
|
glcontext_wgl.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
glimports.h
|
6d74fa1118
Fixed issue #1656.
|
6 years ago |
|
makefile
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
nvapi.cpp
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
nvapi.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
renderer.h
|
a1c39c7190
Cleanup.
|
6 years ago |
|
renderer_d3d.h
|
4c899553e3
Cleanup internal profiler.
|
6 years ago |
|
renderer_d3d11.cpp
|
29cd7d69c7
Cleanup.
|
6 years ago |
|
renderer_d3d11.h
|
1b9dd14683
Fixed framebuffer RW.
|
6 years ago |
|
renderer_d3d12.cpp
|
29cd7d69c7
Cleanup.
|
6 years ago |
|
renderer_d3d12.h
|
4c899553e3
Cleanup internal profiler.
|
6 years ago |
|
renderer_d3d9.cpp
|
594cc27a65
Implement aliasing vertex buffer with different vertex declaration.
|
6 years ago |
|
renderer_d3d9.h
|
4c899553e3
Cleanup internal profiler.
|
6 years ago |
|
renderer_gl.cpp
|
8b6f466493
OS: Fixed texture2DArrayLod.
|
6 years ago |
|
renderer_gl.h
|
58563b0b1b
FrameBuffer Read/Write access WIP
|
6 years ago |
|
renderer_gnm.cpp
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
renderer_mtl.h
|
cdc1886994
Metal: Added profiler.
|
6 years ago |
|
renderer_mtl.mm
|
cd1d043126
Don't set layouts when the stream not used
|
6 years ago |
|
renderer_noop.cpp
|
17a620a609
Cleanup.
|
7 years ago |
|
renderer_nvn.cpp
|
9f7c3281e1
Added NVN stub.
|
6 years ago |
|
renderer_vk.cpp
|
4c899553e3
Cleanup internal profiler.
|
6 years ago |
|
renderer_vk.h
|
7a45afd5a5
VK: WIP.
|
7 years ago |
|
shader.cpp
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
shader.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
shader_dx9bc.cpp
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
shader_dx9bc.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
shader_dxbc.cpp
|
cda981b8e3
Cleanup.
|
6 years ago |
|
shader_dxbc.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
shader_spirv.cpp
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
shader_spirv.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
topology.cpp
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
topology.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
varying.def.sc
|
8e0e21f40d
Normalized line endings.
|
13 years ago |
|
vertexdecl.cpp
|
9f7c3281e1
Added NVN stub.
|
6 years ago |
|
vertexdecl.h
|
3f3a9450ba
Happy New Year!
|
7 years ago |
|
vs_clear.bin.h
|
8aff45398a
clearquad uses uniform update instead of vertex update
|
7 years ago |
|
vs_clear.sc
|
8aff45398a
clearquad uses uniform update instead of vertex update
|
7 years ago |
|
vs_debugfont.bin.h
|
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
|
7 years ago |
|
vs_debugfont.sc
|
3f3a9450ba
Happy New Year!
|
7 years ago |