Бранимир Караџић 8b6f466493 OS: Fixed texture2DArrayLod. 6 years ago
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amalgamated.cpp d3f2e9f0f2 Cleanup. 6 years ago
amalgamated.mm 3f3a9450ba Happy New Year! 7 years ago
bgfx.cpp 4a07ab392f Cleanup. 6 years ago
bgfx.idl.inl f4e23fa80b Fixed IDL to match PR #1767. 6 years ago
bgfx_compute.sh 60d22c4c8c GL: Fixed framebuffer RW. 6 years ago
bgfx_p.h 10e8a15ba1 Added API for aliasing vertex buffer with different vertex declaration. 6 years ago
bgfx_shader.sh f02169a4b4 Cleanup. 6 years ago
charset.h 3f3a9450ba Happy New Year! 7 years ago
config.h 9f7c3281e1 Added NVN stub. 6 years ago
debug_renderdoc.cpp 3f3a9450ba Happy New Year! 7 years ago
debug_renderdoc.h 3f3a9450ba Happy New Year! 7 years ago
dxgi.cpp 3f3a9450ba Happy New Year! 7 years ago
dxgi.h 3f3a9450ba Happy New Year! 7 years ago
fs_clear0.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 years ago
fs_clear0.sc 3f3a9450ba Happy New Year! 7 years ago
fs_clear1.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 years ago
fs_clear1.sc 3f3a9450ba Happy New Year! 7 years ago
fs_clear2.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 years ago
fs_clear2.sc 3f3a9450ba Happy New Year! 7 years ago
fs_clear3.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 years ago
fs_clear3.sc 3f3a9450ba Happy New Year! 7 years ago
fs_clear4.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 years ago
fs_clear4.sc 3f3a9450ba Happy New Year! 7 years ago
fs_clear5.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 years ago
fs_clear5.sc 3f3a9450ba Happy New Year! 7 years ago
fs_clear6.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 years ago
fs_clear6.sc 3f3a9450ba Happy New Year! 7 years ago
fs_clear7.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 years ago
fs_clear7.sc 3f3a9450ba Happy New Year! 7 years ago
fs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 years ago
fs_debugfont.sc 3f3a9450ba Happy New Year! 7 years ago
glcontext_eagl.h 3f3a9450ba Happy New Year! 7 years ago
glcontext_eagl.mm 3f3a9450ba Happy New Year! 7 years ago
glcontext_egl.cpp e574edcd47 Cleanup. 6 years ago
glcontext_egl.h ff13e730bb Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND. 6 years ago
glcontext_glx.cpp 701fc43149 GLX: Use glXCreateContextAttribsARB to create versioned context. It makes RenderDoc work without specifying GL version. 6 years ago
glcontext_glx.h 3f3a9450ba Happy New Year! 7 years ago
glcontext_nsgl.h 3f3a9450ba Happy New Year! 7 years ago
glcontext_nsgl.mm adca982f60 NSView support warnings cleanup 6 years ago
glcontext_wgl.cpp cda981b8e3 Cleanup. 6 years ago
glcontext_wgl.h 3f3a9450ba Happy New Year! 7 years ago
glimports.h 6d74fa1118 Fixed issue #1656. 6 years ago
makefile 3f3a9450ba Happy New Year! 7 years ago
nvapi.cpp 3f3a9450ba Happy New Year! 7 years ago
nvapi.h 3f3a9450ba Happy New Year! 7 years ago
renderer.h a1c39c7190 Cleanup. 6 years ago
renderer_d3d.h 4c899553e3 Cleanup internal profiler. 6 years ago
renderer_d3d11.cpp 29cd7d69c7 Cleanup. 6 years ago
renderer_d3d11.h 1b9dd14683 Fixed framebuffer RW. 6 years ago
renderer_d3d12.cpp 29cd7d69c7 Cleanup. 6 years ago
renderer_d3d12.h 4c899553e3 Cleanup internal profiler. 6 years ago
renderer_d3d9.cpp 594cc27a65 Implement aliasing vertex buffer with different vertex declaration. 6 years ago
renderer_d3d9.h 4c899553e3 Cleanup internal profiler. 6 years ago
renderer_gl.cpp 8b6f466493 OS: Fixed texture2DArrayLod. 6 years ago
renderer_gl.h 58563b0b1b FrameBuffer Read/Write access WIP 6 years ago
renderer_gnm.cpp 3f3a9450ba Happy New Year! 7 years ago
renderer_mtl.h cdc1886994 Metal: Added profiler. 6 years ago
renderer_mtl.mm cd1d043126 Don't set layouts when the stream not used 6 years ago
renderer_noop.cpp 17a620a609 Cleanup. 7 years ago
renderer_nvn.cpp 9f7c3281e1 Added NVN stub. 6 years ago
renderer_vk.cpp 4c899553e3 Cleanup internal profiler. 6 years ago
renderer_vk.h 7a45afd5a5 VK: WIP. 7 years ago
shader.cpp 3f3a9450ba Happy New Year! 7 years ago
shader.h 3f3a9450ba Happy New Year! 7 years ago
shader_dx9bc.cpp 3f3a9450ba Happy New Year! 7 years ago
shader_dx9bc.h 3f3a9450ba Happy New Year! 7 years ago
shader_dxbc.cpp cda981b8e3 Cleanup. 6 years ago
shader_dxbc.h 3f3a9450ba Happy New Year! 7 years ago
shader_spirv.cpp 3f3a9450ba Happy New Year! 7 years ago
shader_spirv.h 3f3a9450ba Happy New Year! 7 years ago
topology.cpp 3f3a9450ba Happy New Year! 7 years ago
topology.h 3f3a9450ba Happy New Year! 7 years ago
varying.def.sc 8e0e21f40d Normalized line endings. 13 years ago
vertexdecl.cpp 9f7c3281e1 Added NVN stub. 6 years ago
vertexdecl.h 3f3a9450ba Happy New Year! 7 years ago
vs_clear.bin.h 8aff45398a clearquad uses uniform update instead of vertex update 7 years ago
vs_clear.sc 8aff45398a clearquad uses uniform update instead of vertex update 7 years ago
vs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 years ago
vs_debugfont.sc 3f3a9450ba Happy New Year! 7 years ago