C++ Rendering library and graphics framework. #cpp #graphics #gamedev

bkaradzic d13b7d0d45 Added treat warnings as errors switch to shaderc. 13 years ago
3rdparty a48b3a9ee3 Added support for GL binary shader caching. Added support for gDEBugger. 13 years ago
examples a134ea9d1a Linux project fixes. 13 years ago
include 50a6e41549 Added BGFX_STATE_MSAA to allow non-AA rendering to MSAA surface. 13 years ago
premake 732b2432f7 Added line numbers for shaderc preprocessed code. Fixed premake script. 13 years ago
src e53ff3c2b0 Cleanup. 13 years ago
tools d13b7d0d45 Added treat warnings as errors switch to shaderc. 13 years ago
.gitignore d9a08e3f81 Added OpenGL support for Windows build. Added Linux support (Thanks @MatthewEndsley for X window and GLX code). Fixed uniform size for D3D9. 13 years ago
LICENSE dee3fe5266 Initial commit. 13 years ago
README.md eb9f698166 Line breaks. 13 years ago

README.md

bgfx

Rendering library.

Supports:
OpenGL 2.1, OpenGL ES 2.0, and Direct3D 9.0.

Platforms:
Windows, Linux, Android, and Native Client.

Contact

@bkaradzic
http://www.stuckingeometry.com

Project page
https://github.com/bkaradzic/bgfx

License

Copyright 2010-2012 Branimir Karadzic. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

  2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY COPYRIGHT HOLDER ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.