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@@ -162,7 +162,7 @@ void Device::shutdown()
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Log::i("Releasing ConsoleServer...");
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if (m_console_server)
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{
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- m_console_server->shutdown();
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+ //m_console_server->shutdown();
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CE_DELETE(m_allocator, m_console_server);
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}
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@@ -350,15 +350,14 @@ void Device::frame()
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m_last_delta_time = (m_current_time - m_last_time) / 1000000.0f;
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m_last_time = m_current_time;
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- m_resource_manager->check_load_queue();
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- m_resource_manager->bring_loaded_online();
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+ m_resource_manager->poll_resource_loader();
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m_window->frame();
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m_input_manager->frame(frame_count());
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m_lua_environment->game_frame(last_delta_time());
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- m_console_server->execute();
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+ //m_console_server->execute();
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m_debug_renderer->draw_all();
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m_renderer->frame();
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@@ -477,9 +476,9 @@ void Device::create_lua_environment()
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void Device::create_console_server()
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{
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- m_console_server = CE_NEW(m_allocator, ConsoleServer)();
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+ m_console_server = NULL;//CE_NEW(m_allocator, ConsoleServer)();
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- m_console_server->init();
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+ //m_console_server->init();
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Log::d("Console server created.");
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}
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