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@@ -242,7 +242,7 @@ struct Texture
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void set_sampler_state(uint32_t flags)
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{
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GLenum min_filter = TEXTURE_MIN_FILTER_TABLE[(flags & TEXTURE_FILTER_MASK) >> TEXTURE_FILTER_SHIFT];
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- GLenum mag_filter = TEXTURE_MIN_FILTER_TABLE[(flags & TEXTURE_FILTER_MASK) >> TEXTURE_FILTER_SHIFT];
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+ GLenum mag_filter = TEXTURE_MAG_FILTER_TABLE[(flags & TEXTURE_FILTER_MASK) >> TEXTURE_FILTER_SHIFT];
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GLenum wrap = TEXTURE_WRAP_TABLE[(flags & TEXTURE_WRAP_MASK) >> TEXTURE_WRAP_SHIFT];
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GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_WRAP_S, wrap));
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