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@@ -48,6 +48,7 @@ namespace unit_resource { extern void compile(Filesystem&, const char*, File*);
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namespace sound_resource { extern void compile(Filesystem&, const char*, File*); }
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namespace sprite_resource { extern void compile(Filesystem&, const char*, File*); }
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namespace material_resource { extern void compile(Filesystem&, const char*, File*); }
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+namespace gui_resource { extern void compile(Filesystem&, const char*, File*); }
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//-----------------------------------------------------------------------------
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BundleCompiler::BundleCompiler()
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@@ -161,6 +162,10 @@ bool BundleCompiler::compile(const char* bundle_dir, const char* source_dir, con
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{
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material_resource::compile(root_fs, filename, out_file);
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}
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+ else if (resource_type_hash == GUI_TYPE)
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+ {
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+ gui_resource::compile(root_fs, filename, out_file);
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+ }
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else
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{
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Log::e("Oops, unknown resource type!");
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