2
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mikymod 12 жил өмнө
parent
commit
7331276b76
1 өөрчлөгдсөн 1 нэмэгдсэн , 2 устгасан
  1. 1 2
      engine/world/Unit.cpp

+ 1 - 2
engine/world/Unit.cpp

@@ -209,8 +209,7 @@ void Unit::create_physics_objects()
 			const PhysicsActor& actor = pr->actor(i);
 
 			ActorId id = m_world.physics_world()->create_actor(pr, i, m_scene_graph, m_scene_graph.node(actor.node));
-			// FIXME FIXME -- need JSONElement::array_value(String)
-			m_world.physics_world()->set_filtering(id, actor.group, FilterGroup::GROUP_0 | FilterGroup::GROUP_1);
+			m_world.physics_world()->set_filtering(id, actor.group, actor.mask);
 			
 			add_actor(actor.name, id);
 		}