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@@ -12,7 +12,7 @@
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namespace crown
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{
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-void Material::bind(ResourceManager& rm, ShaderManager& sm) const
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+void Material::bind(ResourceManager& rm, ShaderManager& sm, u8 view) const
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{
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using namespace material_resource;
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@@ -44,7 +44,7 @@ void Material::bind(ResourceManager& rm, ShaderManager& sm) const
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const ShaderData& sd = sm.get(_resource->shader);
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bgfx::setState(sd.state);
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- bgfx::submit(0, sd.program);
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+ bgfx::submit(view, sd.program);
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}
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void Material::set_float(const char* name, f32 val)
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