Commit History

Autor SHA1 Mensaxe Data
  Daniele Bartolini 2f95fa45ac Do not use pointer to parent unit, store cached local and world poses instead %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 38e019099e Do not use Log when assert %!s(int64=12) %!d(string=hai) anos
  mikymod 880f7b9ea7 call OggDecoder::shutdown in SLESRenderer %!s(int64=12) %!d(string=hai) anos
  mikymod 66b2414492 fix memory leak %!s(int64=12) %!d(string=hai) anos
  mikymod ee8e9892f9 fix rpc, use default allocator instead of linear allocator %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 8f9e9990b7 Add history, read JSON data from server and add message tinting support %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 63b6830638 Remove flush() from Log, instead, directly log to stdout and to remote console if available %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 4c9b8c8517 Merge branch 'world' of https://github.com/taylor001/crown into world %!s(int64=12) %!d(string=hai) anos
  mikymod 267afc395d merge SounWorld in World and lot of other changes %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 72c8479a38 Add documentation to Compiler and BundleCompiler %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini e7d92b135e Add RenderWorld. Most of the stuff it totally crap and for testing purposes only. %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 7222f85c6f Set m_rpc to NULL in order to not segfault in Log. Clearly not the best solution ever, but better than nothing for now %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 4df0b969b3 Fix indentation, I'm starting to dislike indenting that way %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 8345209935 Add parameter to set default position and rotation %!s(int64=12) %!d(string=hai) anos
  mikymod 6335dc944f Merge branch 'world' of https://github.com/taylor001/crown into world %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 8aee1a47be Return a const pointer to resource data to prevent external modifications %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 8645e96b7a Make the members public and initialize projection type to PERSPECTIVE %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 56edac1079 Add Mesh, in this case I use a different coupling scheme: cache the world and local poses inside Mesh %!s(int64=12) %!d(string=hai) anos
  mikymod 258212a209 implement Id32/Id64 structs for managing hash function's results %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 9390edaf07 Modify World::update() to accept a custo Camera* parameter %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini d753ac613d Add Device::render_world() %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini b7987f1a16 Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini db8951d729 Simplify SceneGraph. Do not need an Id to identify nodes nor a table to lookup packed nodes from sparse id table %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini bd92ffb5bd Add support for meshes in PackageResource/ResourcePackage %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 9f69f9b972 Create texture in online() and destroy it in offline() %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini aafcd2985e Remove unnecessary log %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 2dd5f55fd1 Minor empty-body-brackets style fix %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 06938504b4 Copy, paste and no check at all >:[ %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 5142e7a2c6 Update LuaSound to use Id::encode/decode() %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 27278a8630 Add encode() and decode() to Id %!s(int64=12) %!d(string=hai) anos