Историја ревизија

Аутор SHA1 Порука Датум
  Daniele Bartolini 2d1fd5445f Use StringId32 in Unit пре 12 година
  Daniele Bartolini b4d93e3d0e Split IdTable from Id definition пре 12 година
  mikymod 7de53508d2 update Unit according to Sprite implementation пре 12 година
  Daniele Bartolini e9ee051764 Merge branch 'world' of https://github.com/taylor001/crown into world пре 12 година
  Daniele Bartolini 7ca57bb306 Replace ComponentList with separated fixed-size array of components пре 12 година
  mikymod 19fbb2d168 improve Unit according to Sprite implementation пре 12 година
  Daniele Bartolini a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer пре 12 година
  Daniele Bartolini 06c5ef0a03 Merge branch 'master' into world пре 12 година
  Daniele Bartolini 2f95fa45ac Do not use pointer to parent unit, store cached local and world poses instead пре 12 година
  mikymod 267afc395d merge SounWorld in World and lot of other changes пре 12 година
  Daniele Bartolini b7987f1a16 Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit пре 12 година
  Daniele Bartolini 5b41221abe Random stuff in Unit and World пре 12 година
  Daniele Bartolini 747a087fc9 Add highly experimental SceneGraph, Unit and World classes пре 12 година