Daniele Bartolini
|
73cbb12b27
Delete PhysicsGraphManager
|
vor 12 Jahren |
Daniele Bartolini
|
dfb70e67f7
Better organize creation of Unit components
|
vor 12 Jahren |
Daniele Bartolini
|
c8433319e1
Add a way to query scene graph nodes in Unit
|
vor 12 Jahren |
mikymod
|
694baa7ce3
remove PhysicsGraph from Unit's constructor
|
vor 12 Jahren |
mikymod
|
1d8376b8b2
update Unit according to physics implementation
|
vor 12 Jahren |
Daniele Bartolini
|
deba4926f7
Refactor Unit, pass around node's index and SceneGraph instead of duplicating ton of data
|
vor 12 Jahren |
Daniele Bartolini
|
875030c862
Add SceneGraphManager and eradicate memory leaks
|
vor 12 Jahren |
Daniele Bartolini
|
2d1fd5445f
Use StringId32 in Unit
|
vor 12 Jahren |
Daniele Bartolini
|
b4d93e3d0e
Split IdTable from Id definition
|
vor 12 Jahren |
Daniele Bartolini
|
e9ee051764
Merge branch 'world' of https://github.com/taylor001/crown into world
|
vor 12 Jahren |
Daniele Bartolini
|
7ca57bb306
Replace ComponentList with separated fixed-size array of components
|
vor 12 Jahren |
mikymod
|
19fbb2d168
improve Unit according to Sprite implementation
|
vor 12 Jahren |
Daniele Bartolini
|
a7a88f5888
Store scene graph data and components in world, reference from Unit through pointer
|
vor 12 Jahren |
Daniele Bartolini
|
06c5ef0a03
Merge branch 'master' into world
|
vor 12 Jahren |
mikymod
|
267afc395d
merge SounWorld in World and lot of other changes
|
vor 12 Jahren |
Daniele Bartolini
|
b7987f1a16
Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit
|
vor 12 Jahren |
Daniele Bartolini
|
5b41221abe
Random stuff in Unit and World
|
vor 12 Jahren |
Daniele Bartolini
|
747a087fc9
Add highly experimental SceneGraph, Unit and World classes
|
vor 12 Jahren |