提交历史

作者 SHA1 备注 提交日期
  mikymod 7de53508d2 update Unit according to Sprite implementation 12 年之前
  Daniele Bartolini e9ee051764 Merge branch 'world' of https://github.com/taylor001/crown into world 12 年之前
  Daniele Bartolini 7ca57bb306 Replace ComponentList with separated fixed-size array of components 12 年之前
  mikymod 19fbb2d168 improve Unit according to Sprite implementation 12 年之前
  Daniele Bartolini a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer 12 年之前
  Daniele Bartolini 06c5ef0a03 Merge branch 'master' into world 12 年之前
  Daniele Bartolini 2f95fa45ac Do not use pointer to parent unit, store cached local and world poses instead 12 年之前
  mikymod 267afc395d merge SounWorld in World and lot of other changes 12 年之前
  Daniele Bartolini b7987f1a16 Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit 12 年之前
  Daniele Bartolini 5b41221abe Random stuff in Unit and World 12 年之前
  Daniele Bartolini 747a087fc9 Add highly experimental SceneGraph, Unit and World classes 12 年之前