Historique des commits

Auteur SHA1 Message Date
  mikymod 84e008df2d implement raycast in PhysicsWorld il y a 12 ans
  Daniele Bartolini 5476b6a9fc Better organize lua stuff il y a 12 ans
  Daniele Bartolini 214a22869a Do not include IdTable il y a 12 ans
  Daniele Bartolini 5f3614ffcd Add DebugLine il y a 12 ans
  Daniele Bartolini 3904b035fe Add SoundWorld::pause_all/resume_all/stop_all() and add LuaSoundWorld il y a 12 ans
  mikymod 7b87c44f3e improve lua binds for Gui il y a 12 ans
  mikymod 802ef55bda update Lua binds according to gui implementation il y a 12 ans
  Daniele Bartolini 2e5fd127ef Switch some objects from class to struct il y a 12 ans
  Daniele Bartolini 6d22fef367 Add basic support to character controllers il y a 12 ans
  Daniele Bartolini d16074cfc6 Add Lua bindings for Actor and PhysicsWorld il y a 12 ans
  Daniele Bartolini 8c6edff894 Remove push/get_lightdata from LuaStack. All supported types must have corresponding get/push, this allows type/alive-checking il y a 12 ans
  Daniele Bartolini df94138f9a Fix 64-bit builds il y a 12 ans
  Daniele Bartolini 7cfd66ff94 Add push/get_sound_instance_id() il y a 12 ans
  Daniele Bartolini 9ffdd08a6e Mark Id::encode() as const il y a 12 ans
  Daniele Bartolini c90143338d Add support to numeric keys to push_key_begin() il y a 12 ans
  Daniele Bartolini 74391d0742 Add a way to push tables with arbitrary key/value pairs il y a 12 ans
  Daniele Bartolini 824a997908 Add methods to check types of lua math userdata il y a 12 ans
  mikymod 410c3c2039 add LuaSprite il y a 12 ans
  Daniele Bartolini 4bbfef0cc1 Clear per-frame lua objects il y a 12 ans
  Daniele Bartolini 06c5ef0a03 Merge branch 'master' into world il y a 12 ans
  Daniele Bartolini 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion il y a 12 ans
  Daniele Bartolini 56edac1079 Add Mesh, in this case I use a different coupling scheme: cache the world and local poses inside Mesh il y a 12 ans
  Daniele Bartolini d753ac613d Add Device::render_world() il y a 12 ans
  Daniele Bartolini b7987f1a16 Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit il y a 12 ans
  Daniele Bartolini 966b87c1bf Merge branch 'master' into world il y a 12 ans
  Daniele Bartolini 77d55c0a64 Fix get_bool() which failed when a boolean is passed as argument to a Lua function il y a 12 ans
  Daniele Bartolini 6c7d9f3fb3 Simplify LuaStack il y a 12 ans
  Daniele Bartolini 684e754dbb Merge branch 'master' into world il y a 12 ans
  Daniele Bartolini e57f492c79 Do not require string size in push_string, use push_literal when necessary instead il y a 12 ans
  Daniele Bartolini 747a087fc9 Add highly experimental SceneGraph, Unit and World classes il y a 12 ans