Historique des commits

Auteur SHA1 Message Date
  Daniele Bartolini 1ee82d502e Use ResourceId ctor to compute resource hashes. Also use Hash in ResourceManager il y a 11 ans
  Daniele Bartolini c4c7465294 Rename data() and lookup() to get() il y a 11 ans
  Daniele Bartolini a5fd5b6345 Log directly to ConsoleServer il y a 11 ans
  Daniele Bartolini 4f391bdf98 Use 'get' instead of 'lookup' il y a 11 ans
  Daniele Bartolini a3d7d723f2 Update to reflect IdArray/IdTable changes il y a 11 ans
  Daniele Bartolini 6509f299dc Remove logs il y a 11 ans
  Daniele Bartolini e1acf7f3c0 Add support for loading levels in World il y a 11 ans
  Daniele Bartolini 811be96af7 Refactor Gui il y a 11 ans
  Daniele Bartolini e48846ab75 Do not draw when physics simulation is being updated. This triggers all sort of random behaviours when trying to switch form a world to another il y a 11 ans
  Daniele Bartolini 7bbcbbc532 Add World::units() to fetch all units in a world il y a 11 ans
  Daniele Bartolini 179e0a84fe Read some camera settings from .unit files il y a 12 ans
  Daniele Bartolini 2f688c967e Fix some warnings il y a 12 ans
  Daniele Bartolini 0e958aac67 Update all files dependent on previous core/mem organization il y a 12 ans
  Daniele Bartolini b183cd3d2e This is the ugly thing the previous commit to LuaEnvironment was referring to il y a 12 ans
  Daniele Bartolini e8844c9031 Do not pass around Unit pointers, use UnitId instead. il y a 12 ans
  mikymod 0eadc8ff2b fix Unit::is_a il y a 12 ans
  mikymod 25e834bc7e Merge branch 'master' of https://github.com/taylor001/crown il y a 12 ans
  mikymod e69415d311 save unit name in Unit il y a 12 ans
  Dexter89 6198fde082 Fixed CMakeLists and compilation for Windows il y a 12 ans
  Daniele Bartolini 5f3614ffcd Add DebugLine il y a 12 ans
  Daniele Bartolini ac3c74f35b Move majority of settings to Crown.conf.in il y a 12 ans
  Daniele Bartolini 4e25ee70db Correctly initialize scene graph il y a 12 ans
  Daniele Bartolini f5ae410d29 Add the most basic, untested, dirty, inefficient, 100% crash guaranteed sprite animation code il y a 12 ans
  Daniele Bartolini 3904b035fe Add SoundWorld::pause_all/resume_all/stop_all() and add LuaSoundWorld il y a 12 ans
  Daniele Bartolini 2ee8cc540d Add World::sound_world() il y a 12 ans
  Daniele Bartolini 5d48c78ab9 First part of the 'SoundWorld - big rewrite' il y a 12 ans
  Daniele Bartolini cede6c9910 Merge branch 'world' of https://github.com/taylor001/crown into world il y a 12 ans
  Daniele Bartolini 7b85f7bbb2 Remove useless code il y a 12 ans
  mikymod a68495a6cf hot fix il y a 12 ans
  mikymod 2c7c57e03b manage guis in World il y a 12 ans