Daniele Bartolini
|
e8844c9031
Do not pass around Unit pointers, use UnitId instead.
|
12 yıl önce |
Daniele Bartolini
|
d80521bab0
Move murmur2_* to StringUtils.h
|
12 yıl önce |
Daniele Bartolini
|
b2b756c017
Port Quaternion to NMF
|
12 yıl önce |
Daniele Bartolini
|
f1cccd7f36
Port Vector3 to NMF
|
12 yıl önce |
Daniele Bartolini
|
867cd1d878
Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid.
|
12 yıl önce |
mikymod
|
9212d675e9
fix overlap_test and raycast
|
12 yıl önce |
mikymod
|
0662279f6d
rename SceneQueryMode in CollisionMode
|
12 yıl önce |
mikymod
|
282766f5b9
rename SceneQueryFilter in COllisionType and improve overlap_test
|
12 yıl önce |
mikymod
|
b3f40b75f7
see previous commit
|
12 yıl önce |
mikymod
|
7d359be19a
implement overlap test in PhysicsWorld
|
12 yıl önce |
mikymod
|
ec40eedac1
implement overlap_test in PhysicsWorld
|
12 yıl önce |
mikymod
|
f0eb4ed7fa
replace RaycastMode and RaycastFilter with SceneQueryMode and SceneQueryFilter
|
12 yıl önce |
mikymod
|
aa5396cf04
fix memory leak in Raycast
|
12 yıl önce |
mikymod
|
26251f6273
remove trigger, now it's included in Actor
|
12 yıl önce |
mikymod
|
ed35456655
improve raycasting
|
12 yıl önce |
mikymod
|
84e008df2d
implement raycast in PhysicsWorld
|
12 yıl önce |
mikymod
|
4eebe2358c
add convex mesh to PhysicsShape
|
12 yıl önce |
mikymod
|
61741260d2
enable cooking in PhysX
|
12 yıl önce |
Daniele Bartolini
|
ac3c74f35b
Move majority of settings to Crown.conf.in
|
12 yıl önce |
Daniele Bartolini
|
8e87342235
Update PhysicsWorld accordin to latest PhysX changes
|
12 yıl önce |
Daniele Bartolini
|
e9c4e845eb
Add global.physics_config resource
|
12 yıl önce |
mikymod
|
348a908800
see previous commit
|
12 yıl önce |
Daniele Bartolini
|
8e76f71d98
Add very basic event management to PhysicsWorld
|
12 yıl önce |
mikymod
|
205c242acc
add joint, need FIX
|
12 yıl önce |
Daniele Bartolini
|
70898f46c5
Bring some order to PhysicsWorld
|
12 yıl önce |
mikymod
|
03390ed317
clean PhysicsWorld
|
12 yıl önce |
Daniele Bartolini
|
4fba273e6e
Add scene limits to scene description and validate both before use
|
12 yıl önce |
Daniele Bartolini
|
dda9f6ea90
Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead
|
12 yıl önce |
mikymod
|
f118eed163
rename PhysicsCallback -> PhysicsSimulationCallback
|
12 yıl önce |
mikymod
|
7b75a782d3
implement set_filtering for collision filtering in PhysicsWorld
|
12 yıl önce |