Daniele Bartolini
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c45373258c
lua: add Matrix4x4.equal()
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%!s(int64=5) %!d(string=hai) anos |
Raphael de Vasconcelos Nascimento
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e336d9fcf3
device: add Window.set_cursor_mode()
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%!s(int64=6) %!d(string=hai) anos |
Daniele Bartolini
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25ac2a265f
docs: sort by name
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%!s(int64=6) %!d(string=hai) anos |
Daniele Bartolini
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2f0d1ea9a8
docs: add PhysicsWorld.actor_destroy()
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%!s(int64=6) %!d(string=hai) anos |
Daniele Bartolini
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feca236dfd
world: add RenderWorld.mesh_material() and RenderWorld.sprite_material()
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%!s(int64=6) %!d(string=hai) anos |
Daniele Bartolini
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c7a42357e2
world: add Material.set_vector4() and Material.set_matrix4x4()
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%!s(int64=6) %!d(string=hai) anos |
Daniele Bartolini
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2b72a83d57
world: add ability to scale colliders at Unit creation time
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%!s(int64=6) %!d(string=hai) anos |
Daniele Bartolini
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9ff3f885d7
world: add World.unit_by_name()
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%!s(int64=6) %!d(string=hai) anos |
Daniele Bartolini
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7d28522b21
world: wrap sprite index if out-of-bounds
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%!s(int64=6) %!d(string=hai) anos |
Daniele Bartolini
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8801e9c0dd
lua: add RenderWorld.mesh_set_material()
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%!s(int64=6) %!d(string=hai) anos |
Daniele Bartolini
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1d7e19301b
docs: update lua_api.rst"
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%!s(int64=6) %!d(string=hai) anos |
Daniele Bartolini
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079a6f4862
device: add ability to set a number of system-default mouse cursors
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%!s(int64=6) %!d(string=hai) anos |
Daniele Bartolini
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d4a94ed6ad
lua: add Window.set_fullscreen()
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%!s(int64=6) %!d(string=hai) anos |
Daniele Bartolini
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ac18880d43
device: any_pressed/released() returns the id of the first button that was pressed/released in the current frame
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%!s(int64=7) %!d(string=hai) anos |
Daniele Bartolini
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813c435359
world: rename *_raycast() to *_cast_ray()
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%!s(int64=7) %!d(string=hai) anos |
Daniele Bartolini
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ac080eefc5
docs: cleanup
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%!s(int64=7) %!d(string=hai) anos |
Daniele Bartolini
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9967037da4
device: implement Window::minimize/maximize/restore()
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%!s(int64=7) %!d(string=hai) anos |
Daniele Bartolini
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b13118a116
world: add cast_ray, cast_ray_all, cast_sphere and cast_box
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%!s(int64=7) %!d(string=hai) anos |
Daniele Bartolini
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95e7d83951
device: add ability to set custom joypad deadzones
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%!s(int64=8) %!d(string=hai) anos |
Daniele Bartolini
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8d7b83f158
device: add InputDevice::button()
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%!s(int64=8) %!d(string=hai) anos |
Daniele Bartolini
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bde96f4801
docs: update lua_api.rst
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%!s(int64=8) %!d(string=hai) anos |
Daniele Bartolini
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c08b612108
Return UnitId from raycast
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%!s(int64=8) %!d(string=hai) anos |
Daniele Bartolini
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3e6a7387e5
Split PhysicsWorld.raycast() in raycast_closest() and raycast_all()
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%!s(int64=8) %!d(string=hai) anos |
Daniele Bartolini
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1bb066c86d
Handle layer and depth when raycast hits sprites
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%!s(int64=8) %!d(string=hai) anos |
Daniele Bartolini
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63e418bb31
Update docs
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%!s(int64=8) %!d(string=hai) anos |
Daniele Bartolini
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119b02ab52
Remove PhysicsWorld::actor_move()
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%!s(int64=8) %!d(string=hai) anos |
Daniele Bartolini
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edc59b3e5c
Add sprite layer/depth
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%!s(int64=8) %!d(string=hai) anos |
Daniele Bartolini
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b8b4984c42
Initial Gui rewrite
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%!s(int64=8) %!d(string=hai) anos |
GavinHigham
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52baa66fe5
Fix typo, "lenght" to "length"
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%!s(int64=8) %!d(string=hai) anos |
Daniele Bartolini
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3afb691731
Move invert() to separate .cpp
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%!s(int64=8) %!d(string=hai) anos |