Level Editor overview

After opening a Project Crown immediately starts compiling the resources it contains. Once the process is complete, the Level Editor is launched and should look similar to the image below:

../_images/editor_overview.png

The Level Editor is split into several panels:

Number

Name

What it shows

1

Project Browser

The current project’s contents.

2

Console

Messages from the Level Editor, the Game and other Runtimes.

3

Inspector

The properties of the currently selected object.

4

Level Tree

A hierarchical view of all the objects in the Level.

5

Level Viewport

The Level being edited.