Level Editor overview¶
After opening a Project Crown immediately starts compiling the resources it contains. Once the process is complete, the Level Editor is launched and should look similar to the image below:
The Level Editor is split into several panels:
Number |
Name |
What it shows |
|---|---|---|
1 |
Project Browser |
The current project’s contents. |
2 |
Console |
Messages from the Level Editor, the Game and other Runtimes. |
3 |
Inspector |
The properties of the currently selected object. |
4 |
Level Tree |
A hierarchical view of all the objects in the Level. |
5 |
Level Viewport |
The Level being edited. |