A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

url: www.crownengine.org

Topics:
#windows #linux #gamedev #lua #game-engine #data-oriented-design #data-driven #game-development #3d #2d

Daniele Bartolini 02e5d0e969 Re-enable Device's filesystem, now is possible to load games from arbitrary directories specified through CL option 12 years ago
android 4df3d0ccd0 JSONParser bug fix, btw it needs additional tests 12 years ago
docs 976d739a76 Delete some more outdated docs 13 years ago
game 3afc3ef6a9 Implement basic loading of games through shared object libreries 12 years ago
proj d81cf5971c Delete outdated projects 12 years ago
samples 3c53a7af9c Add CMakeLists.txt for json and terrain samples and rename terrain 'res' folder to 'terrain' 12 years ago
src 02e5d0e969 Re-enable Device's filesystem, now is possible to load games from arbitrary directories specified through CL option 12 years ago
tests 356db822e3 Rename CMake projects 12 years ago
third 70c8578655 implementing luajit 12 years ago
tools c4727d9324 Add placeholder files for material compiler implementation 12 years ago
.gitignore ea2121eccd Ignore python stuff 12 years ago
BUILD.txt a094470a66 Update build instructions 12 years ago
CMakeLists.txt 3afc3ef6a9 Implement basic loading of games through shared object libreries 12 years ago
COPYING.txt 8c0b1a7340 Initial commit 13 years ago
TODO.txt ac39000c61 decompression method implemented 13 years ago