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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "MountPoint.h"
- namespace crown
- {
- class DiskMountPoint : public MountPoint
- {
- public:
- DiskMountPoint();
- /// Opens file @a relative_path in specified @a mode
- File* open(const char* relative_path, FileOpenMode mode);
- /// Closes @a file
- void close(File* file);
- /// Sets @a root_path
- void set_root_path(const char* root_path);
- /// Returns the root path of the mount point
- const char* root_path() const;
- /// Returns true if file @a relative_path exists
- bool exists(const char* relative_path);
- /// Returns whether the @a relative_path exists and fills @a info with
- /// with informations about the given @a relative_path path
- bool get_info(const char* relative_path, MountPointEntry& info);
-
- /// Returns whether @a relative_path is a regular file
- bool is_file(const char* relative_path);
- /// Returns whether @a relative_path is a directory
- bool is_dir(const char* relative_path);
- /// Creates a regular file called @a relative_path
- bool create_file(const char* relative_path);
- /// Creates a directory called @a relative_path
- bool create_dir(const char* relative_path);
- /// Deletes a regular file called @a relative_path
- bool delete_file(const char* relative_path);
- /// Deletes a directory called @a relative_path
- bool delete_dir(const char* relative_path);
- /// Returns the os-specific path which @a relative_path refers to.
- /// @note
- /// In general, you typically do not want to use it for normal
- /// file interactions. Prefer using the other methods whenever possible.
- const char* os_path(const char* relative_path);
- protected:
- // Builds the OS-dependent path from base_path and relative_path
- const char* build_os_path(const char* base_path, const char* relative_path);
- protected:
- char m_root_path[MAX_PATH_LENGTH];
- };
- } // namespace crown
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