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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "OS.h"
- #include "File.h"
- namespace crown
- {
- /// Hashed values for supported MountPoint types
- const char* const DISK_MOUNT_POINT = "disk";
- const char* const ANDROID_MOUNT_POINT = "asset";
- const uint32_t DISK_TYPE = 0x7BCBC5EE;
- const uint32_t ANDROID_TYPE = 0xAAD5F176;
- /// Represent single entity in MountPoint
- struct MountPointEntry
- {
- enum Type
- {
- DIRECTORY = 0, /// The entry is a directory
- FILE, /// The entry is a file
- MEMORY, /// The entry is a memory file (i.e. does not exist on the disk)
- UNKNOWN /// The entry type is unknown
- };
- MountPointEntry() : type(UNKNOWN) {}
- Type type; /// Type of the entry
- char os_path[MAX_PATH_LENGTH]; /// OS-specific path (use only for debug)
- char relative_path[MAX_PATH_LENGTH]; /// Relative path of the entry
- };
- /// Interface which provides a platform-independent way to access files and directories.
- /// Each MountPoint are managed by FileSystem.
- /// There may be several types of MountPoint:
- ///
- /// - DiskMountPoint - provides interaction with HDD, DVD, BlueRay...
- /// - ZipMountPoint - provides interaction with compressed archives
- /// - NetworkMountPoint - provides interaction with network
- ///
- /// Accessing files:
- /// Every file and every directory must be accessed through the Filesystem's MountPoints.
- /// Not a single C/C++ std file io call or other similar facilities
- /// should be used in any other part of the engine in order to maintain
- /// absolute platform independence.
- ///
- /// MountPoint maintains a root path which acts as base directory for every
- /// file operation; access to files outside the root path is not allowed. If
- /// you really need it, instantiate another filesystem whith the appropriate
- /// root path (e.g.)
- ///
- /// The MountPoint will take care of the necessary path conversions.
- /// The root path must be an absolute path for the underlying operating system.
- class MountPoint
- {
- public:
- inline MountPoint(uint32_t type) : m_type(type) {}
- /// Opens a file and returns a specific instance
- virtual File* open(const char* path, FileOpenMode mode) = 0;
- /// Close file
- virtual void close(File* file) = 0;
- /// Returns whether the @a relative_path exists
- virtual bool exists(const char* relative_path) = 0;
- virtual const char* os_path(const char* relative_path) = 0;
- uint32_t type() const { return m_type; }
- protected:
- MountPoint* m_next;
- uint32_t m_type;
- friend class Filesystem;
- };
- } // namespace crown
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