A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

url: www.crownengine.org

Topics:
#windows #linux #gamedev #lua #game-engine #data-oriented-design #data-driven #game-development #3d #2d

Daniele Bartolini 04660dddc7 world: add skinned meshes support 11 meses atrás
.github 255b416d5c Revert "makefile: rename windows-* targets to vs2019-*" 1 ano atrás
3rdparty d8d1b652b6 3rdparty: bullet3: rename m_floats[4] to 'x, y, z, w' in btVector3 and btQuaternion 1 ano atrás
docs cf0794c52e resource: stop copying the entire file each time 11 meses atrás
exporters c32148be08 *: update copyright year 1 ano atrás
samples 30909a4b41 samples: core: add skinning to mesh shader 11 meses atrás
scripts a844ecf4a9 tools: fbx: import skeleton and animations 11 meses atrás
src 04660dddc7 world: add skinned meshes support 11 meses atrás
tools 9ea4cd287c tools: enable SKINNING when importing animated meshes 11 meses atrás
.editorconfig c1190fdf8d .editorconfig: .rst 80 chars max line length 2 anos atrás
.gitattributes 029b9efe1f .gitattributes: help GitHub show accurate language stats 2 anos atrás
.gitignore 978a9b58d3 3rdparty: update bx, bimg and bgfx 5 anos atrás
LICENSE 04d3f23ed2 *: update copyright year and license 3 anos atrás
README.md 84bc2445e1 Update README.md 1 ano atrás
makefile 255b416d5c Revert "makefile: rename windows-* targets to vs2019-*" 1 ano atrás

README.md

build_and_test status

Crown Engine

Crown is a complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

Download

Development

Screenshots

Editor

level-editor

Examples