A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

url: www.crownengine.org

Topics:
#windows #linux #gamedev #lua #game-engine #data-oriented-design #data-driven #game-development #3d #2d

Daniele Bartolini 0701ceb4e7 world: add RenderWorld.mesh_set_geometry() 1 yıl önce
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scripts fd21a603d8 device: linux: load X11 and XRandR dynamically 1 yıl önce
src 0701ceb4e7 world: add RenderWorld.mesh_set_geometry() 1 yıl önce
tools 2cb0d613a9 tools: fixed missing refilter() 1 yıl önce
.editorconfig c1190fdf8d .editorconfig: .rst 80 chars max line length 2 yıl önce
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README.md 95e7fd801e README.md: cleanup 1 yıl önce
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README.md

The flexible game engine. Build Status

Crown is a general purpose and data-driven 3D and 2D game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind.

Check out the Introduction for more info.

Download

Documentation

Community Support & Development

Screenshots

Level Editor

level-editor

Examples