A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

url: www.crownengine.org

Topics:
#windows #linux #gamedev #lua #game-engine #data-oriented-design #data-driven #game-development #3d #2d

Daniele Bartolini 167a8e4398 tools: import full node hierarchy from .mesh files %!s(int64=5) %!d(string=hai) anos
.github 1d8f366dec .github: use improved checkout action %!s(int64=5) %!d(string=hai) anos
3rdparty b502bc5ac2 tools: use GENie improved Vala support %!s(int64=5) %!d(string=hai) anos
docs d6686483d5 resource: add ability to express unit's parent-child relationship from data %!s(int64=5) %!d(string=hai) anos
exporters c585fd4e14 *: update copyright notice %!s(int64=5) %!d(string=hai) anos
samples d4402b5140 samples: use SceneGraph.world_pose() %!s(int64=5) %!d(string=hai) anos
scripts c585fd4e14 *: update copyright notice %!s(int64=5) %!d(string=hai) anos
src d6686483d5 resource: add ability to express unit's parent-child relationship from data %!s(int64=5) %!d(string=hai) anos
tools 167a8e4398 tools: import full node hierarchy from .mesh files %!s(int64=5) %!d(string=hai) anos
tools-imgui c585fd4e14 *: update copyright notice %!s(int64=5) %!d(string=hai) anos
.editorconfig 54ab608848 .github: fix indentation %!s(int64=5) %!d(string=hai) anos
.gitattributes 555d852b09 update .gitattributes %!s(int64=6) %!d(string=hai) anos
.gitignore 978a9b58d3 3rdparty: update bx, bimg and bgfx %!s(int64=5) %!d(string=hai) anos
LICENSE c585fd4e14 *: update copyright notice %!s(int64=5) %!d(string=hai) anos
README.md c585fd4e14 *: update copyright notice %!s(int64=5) %!d(string=hai) anos
makefile c585fd4e14 *: update copyright notice %!s(int64=5) %!d(string=hai) anos

README.md

The flexible game engine. Build Status

Crown is a general purpose data-driven game engine, written from scratch in orthodox C++ with a minimalistic and data-oriented design philosophy in mind.

It is loosely inspired by Bitsquid (now Stingray) engine and its design principles; the current Lua API is similar to that of Bitsquid but this engine is not meant to be its clone nor to be API compatible with it.

Download

Binaries

Arch Linux (AUR)

yay -S crown

Support & Development

Screenshots

Level Editor

level-editor

00-empty

Engine initialization and shutdown.

01-physics

01-physics

02-animation

02-animation

Contact

Daniele Bartolini (@aa_dani_bart)
Project page: https://github.com/dbartolini/crown

Contributors

In chronological order.

Daniele Bartolini (@dbartolini)
Simone Boscaratto (@Xed89)
Michele Rossi (@mikymod)
Michela Iacchelli - Pepper logo.
Raphael de Vasconcelos Nascimento (@vasconssa)

License

Copyright (c) 2012-2021 Daniele Bartolini et al.

Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.