A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

url: www.crownengine.org

Topics:
#windows #linux #gamedev #lua #game-engine #data-oriented-design #data-driven #game-development #3d #2d

Daniele Bartolini 23dc13f516 src: mark some stuff as const 3 tahun lalu
.github bbd6f61630 makefile: add format-sources target 3 tahun lalu
3rdparty 16a9743c8b scripts: do not call pkg-config explicitly 3 tahun lalu
docs 9c7468b54b core: skip block-closing characters when they appear inside strings 3 tahun lalu
exporters b31c7ab0df *: update links to Crown's git repository 3 tahun lalu
samples 80f2690eec samples: do not move faster diagonally 3 tahun lalu
scripts 7f32b3418c scripts: use GENie to execute create-meson-build.lua 3 tahun lalu
src 23dc13f516 src: mark some stuff as const 3 tahun lalu
tools 96d295c413 tools: make sure every object has GUID and type 3 tahun lalu
tools-imgui b31c7ab0df *: update links to Crown's git repository 3 tahun lalu
.editorconfig a1fb2ba8a5 .editorconfig: add rule for .rst 5 tahun lalu
.gitattributes 555d852b09 update .gitattributes 6 tahun lalu
.gitignore 978a9b58d3 3rdparty: update bx, bimg and bgfx 5 tahun lalu
LICENSE f0c5488d73 *: update copyright notice 4 tahun lalu
README.md a8cc8ca7c7 *: use docs.crownengine.org 3 tahun lalu
makefile 7f32b3418c scripts: use GENie to execute create-meson-build.lua 3 tahun lalu
meson.build fe1b3c5bea meson.build: updatewqqqq 3 tahun lalu

README.md

The flexible game engine. Build Status

Crown is a general purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind.

Crown isn't tied to a particular game type or genre but instead it offers a set of generic primitives and facilities to help you create a wide gamut of interactive 2D and 3D products.

Check out the Introduction for more info.

Download

Binaries

Arch Linux (AUR)

yay -S crown

Documentation

Unstable (master)

Latest Stable (v0.46.0)

Community Support & Development

Screenshots

Level Editor

level-editor

00-empty

Engine initialization and shutdown.

01-physics

01-physics

02-animation

02-animation

Contact

Daniele Bartolini (@aa_dani_bart)
Project page: https://github.com/crownengine/crown

Contributors

In chronological order.

Daniele Bartolini (@dbartolini)
Simone Boscaratto (@Xed89)
Michele Rossi (@mikymod)
Michela Iacchelli - Pepper logo.
Raphael de Vasconcelos Nascimento (@vasconssa)
Giulia Gazzoli - Crown logo.

License

Copyright (c) 2012-2022 Daniele Bartolini et al.

Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.