A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

url: www.crownengine.org

Topics:
#windows #linux #gamedev #lua #game-engine #data-oriented-design #data-driven #game-development #3d #2d

Daniele Bartolini 28a610ac64 tools: add Unit.send_component_type() 1 year ago
.github 068e2edc54 .github: fix wasm build 2 years ago
3rdparty d45f94fb63 egl: release per-thread resources before unloading 1 year ago
docs 15804c2f15 docs: fix env setting under VS Code 1 year ago
exporters ab5575ecb3 *: update copyright year 2 years ago
samples bb1683d8e0 samples: core: noop should do nothing with success 1 year ago
scripts 2411dbce4c scripts: windows: fix missing svg loader with newer GTK versions 1 year ago
src ed8245cb64 device: windows: relax path checks 1 year ago
tools 28a610ac64 tools: add Unit.send_component_type() 1 year ago
.editorconfig c1190fdf8d .editorconfig: .rst 80 chars max line length 2 years ago
.gitattributes 029b9efe1f .gitattributes: help GitHub show accurate language stats 2 years ago
.gitignore 978a9b58d3 3rdparty: update bx, bimg and bgfx 5 years ago
LICENSE 04d3f23ed2 *: update copyright year and license 3 years ago
README.md 0f862279d9 Update README.md 1 year ago
makefile 16a1ae4e69 makefile: fix reference to stale target 1 year ago
meson.build fe1b3c5bea meson.build: updatewqqqq 3 years ago

README.md

The flexible game engine. Build Status

Crown is a general purpose and data-driven 3D and 2D game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind.

Check out the Introduction for more info.

Download

Documentation

Community Support & Development

Building from source

Screenshots

Level Editor

level-editor

Examples