Daniele Bartolini 0f06853380 Do not destroy m_debug_line in release mode 11 سال پیش
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Actor.cpp 643518ce06 Port Matrix3x3 and Matrix4x4 to NMF 12 سال پیش
Actor.h 754e6b3c75 Do not include unnecessary headers 12 سال پیش
Controller.cpp 53be59cd69 Spawn at given position, not (0, 0, 0) 12 سال پیش
Controller.h 7c2544bdaa Update documentation of some physics objects 12 سال پیش
Joint.cpp 3e5fcbd2ef Update Joint according to latest PhysX changes 12 سال پیش
Joint.h 7c2544bdaa Update documentation of some physics objects 12 سال پیش
PhysicsCallback.h eef4d7ae64 Initialize variables 12 سال پیش
PhysicsTypes.h b2f146c437 Improve PhysicsCallback 12 سال پیش
PhysicsWorld.cpp 0f06853380 Do not destroy m_debug_line in release mode 11 سال پیش
PhysicsWorld.h e48846ab75 Do not draw when physics simulation is being updated. This triggers all sort of random behaviours when trying to switch form a world to another 11 سال پیش
Raycast.cpp d01f501289 Cleanup Raycast 12 سال پیش
Raycast.h d01f501289 Cleanup Raycast 12 سال پیش