Daniele Bartolini 3ebbb8e2b3 Add metatable to Vector2/Vector3/Matrix4x4/Quaternion in order to prevent engine hackers from injuries of any kind. And also to improve Lua code readability %!s(int64=12) %!d(string=hai) anos
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audio 06c5ef0a03 Merge branch 'master' into world %!s(int64=12) %!d(string=hai) anos
compilers fdfe1bf2f9 improve SpriteCompiler %!s(int64=12) %!d(string=hai) anos
core fc38f8bc45 change constructor declaration in DynamicString %!s(int64=12) %!d(string=hai) anos
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion %!s(int64=12) %!d(string=hai) anos
lua 3ebbb8e2b3 Add metatable to Vector2/Vector3/Matrix4x4/Quaternion in order to prevent engine hackers from injuries of any kind. And also to improve Lua code readability %!s(int64=12) %!d(string=hai) anos
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion %!s(int64=12) %!d(string=hai) anos
os efbd964cdc Update OsWindow metrics when necessary %!s(int64=12) %!d(string=hai) anos
renderers b8dc1c1ac3 Delete DebugRenderer %!s(int64=12) %!d(string=hai) anos
resource 253a43764d improve SpriteResource %!s(int64=12) %!d(string=hai) anos
rpc 4f43447a3e Merge branch 'master' into world %!s(int64=12) %!d(string=hai) anos
tests 06c5ef0a03 Merge branch 'master' into world %!s(int64=12) %!d(string=hai) anos
third f1456efc75 add OpenAL to win32 and win64 %!s(int64=12) %!d(string=hai) anos
Android.mk b8dc1c1ac3 Delete DebugRenderer %!s(int64=12) %!d(string=hai) anos
Application.mk c884f1b741 Rename src folder to engine %!s(int64=12) %!d(string=hai) anos
CMakeLists.txt b8dc1c1ac3 Delete DebugRenderer %!s(int64=12) %!d(string=hai) anos
Camera.cpp 1a5cee59ae Improve Camera by adding world_to_screen()/screen_to_world() and some fix/additions here and there %!s(int64=12) %!d(string=hai) anos
Camera.h 1a5cee59ae Improve Camera by adding world_to_screen()/screen_to_world() and some fix/additions here and there %!s(int64=12) %!d(string=hai) anos
Config.h.in be86e86f48 Add support to custom uniforms %!s(int64=12) %!d(string=hai) anos
Crown.h b8dc1c1ac3 Delete DebugRenderer %!s(int64=12) %!d(string=hai) anos
Device.cpp b8dc1c1ac3 Delete DebugRenderer %!s(int64=12) %!d(string=hai) anos
Device.h b8dc1c1ac3 Delete DebugRenderer %!s(int64=12) %!d(string=hai) anos
Mesh.cpp caea86872b Add node id to Mesh, clean and adapt code in RenderWorld %!s(int64=12) %!d(string=hai) anos
Mesh.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld %!s(int64=12) %!d(string=hai) anos
RenderWorld.cpp 20d09f9809 update RenderWorld %!s(int64=12) %!d(string=hai) anos
RenderWorld.h 20d09f9809 update RenderWorld %!s(int64=12) %!d(string=hai) anos
SceneGraph.cpp 84e8064013 Add documentation and checks to SceneGraph %!s(int64=12) %!d(string=hai) anos
SceneGraph.h 84e8064013 Add documentation and checks to SceneGraph %!s(int64=12) %!d(string=hai) anos
Sprite.cpp 7a6d392642 fix Sprite %!s(int64=12) %!d(string=hai) anos
Sprite.h 7a6d392642 fix Sprite %!s(int64=12) %!d(string=hai) anos
SpriteAnimator.h 8777b378e8 fix build %!s(int64=12) %!d(string=hai) anos
Unit.cpp 7de53508d2 update Unit according to Sprite implementation %!s(int64=12) %!d(string=hai) anos
Unit.h e9ee051764 Merge branch 'world' of https://github.com/taylor001/crown into world %!s(int64=12) %!d(string=hai) anos
World.cpp 73dfdbbf1b update World %!s(int64=12) %!d(string=hai) anos
World.h 73dfdbbf1b update World %!s(int64=12) %!d(string=hai) anos