Daniele Bartolini 2e5fd127ef Switch some objects from class to struct 12 anni fa
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ArchiveBundle.cpp c4f008e78e Scope qualifiers matter 12 anni fa
Bundle.h 420f4d5dcc Move class declaration and implementation to .cpp 12 anni fa
FileBundle.cpp 79af738239 Remove common header from compiled resources 12 anni fa
FontResource.h ff2795978b We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource 12 anni fa
LuaResource.cpp 6b7d600200 Clean compilation code a little bit... 12 anni fa
LuaResource.h 79af738239 Remove common header from compiled resources 12 anni fa
MaterialResource.cpp 2019482423 Add Material and MaterialResource 12 anni fa
MaterialResource.h 2e5fd127ef Switch some objects from class to struct 12 anni fa
MeshResource.cpp c31973d583 Simplify resource compilers 12 anni fa
MeshResource.h 2e5fd127ef Switch some objects from class to struct 12 anni fa
PackageResource.cpp 2019482423 Add Material and MaterialResource 12 anni fa
PackageResource.h 2019482423 Add Material and MaterialResource 12 anni fa
PhysicsResource.cpp 2e5fd127ef Switch some objects from class to struct 12 anni fa
PhysicsResource.h e0dc772f3a Attempt to improve .physics compiler 12 anni fa
Resource.h 02414388b4 Add basic .physics compiler 12 anni fa
ResourceLoader.cpp 95ea4e752f Fix ResourceLoader 12 anni fa
ResourceLoader.h 09f4d376db rename Thread in OsThread 12 anni fa
ResourceManager.cpp 253a43764d improve SpriteResource 12 anni fa
ResourceManager.h 8aee1a47be Return a const pointer to resource data to prevent external modifications 12 anni fa
ResourcePackage.h 2019482423 Add Material and MaterialResource 12 anni fa
ResourceRegistry.cpp 2019482423 Add Material and MaterialResource 12 anni fa
ResourceRegistry.h 0262c6c222 Add resource parameter to online() callback 12 anni fa
SoundResource.cpp 6b7d600200 Clean compilation code a little bit... 12 anni fa
SoundResource.h 79af738239 Remove common header from compiled resources 12 anni fa
SpriteResource.cpp 49a9228e43 Generate vertex and index data for each frame in the sprite 12 anni fa
SpriteResource.h 49a9228e43 Generate vertex and index data for each frame in the sprite 12 anni fa
TextureResource.cpp c31973d583 Simplify resource compilers 12 anni fa
TextureResource.h 79af738239 Remove common header from compiled resources 12 anni fa
UnitResource.cpp bc0496e645 Add support to Material to UnitResource 12 anni fa
UnitResource.h bc0496e645 Add support to Material to UnitResource 12 anni fa