A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

url: www.crownengine.org

Topics:
#windows #linux #gamedev #lua #game-engine #data-oriented-design #data-driven #game-development #3d #2d

Daniele Bartolini 42050b0b95 resource: materials require all shaders to be online first 1 anno fa
.github 255b416d5c Revert "makefile: rename windows-* targets to vs2019-*" 1 anno fa
3rdparty d8d1b652b6 3rdparty: bullet3: rename m_floats[4] to 'x, y, z, w' in btVector3 and btQuaternion 1 anno fa
docs c51542b59f Revert "*: add vs2022 support" 1 anno fa
exporters c32148be08 *: update copyright year 1 anno fa
samples c74d341bae samples: core: do not waste temporaries 1 anno fa
scripts 6cd9962c0b 3rdparty: bullet3: compile the whole thing 1 anno fa
src 42050b0b95 resource: materials require all shaders to be online first 1 anno fa
tools bbddce13d1 tools: avoid unnecessary heap allocations 1 anno fa
.editorconfig c1190fdf8d .editorconfig: .rst 80 chars max line length 2 anni fa
.gitattributes 029b9efe1f .gitattributes: help GitHub show accurate language stats 2 anni fa
.gitignore 978a9b58d3 3rdparty: update bx, bimg and bgfx 5 anni fa
LICENSE 04d3f23ed2 *: update copyright year and license 3 anni fa
README.md 84bc2445e1 Update README.md 1 anno fa
makefile 255b416d5c Revert "makefile: rename windows-* targets to vs2019-*" 1 anno fa

README.md

build_and_test status

Crown Engine

Crown is a complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

Download

Development

Screenshots

Editor

level-editor

Examples