A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.
url: www.crownengine.org
Topics:
#windows #linux #gamedev #lua #game-engine #data-oriented-design #data-driven #game-development #3d #2d
|
|
%!s(int64=2) %!d(string=hai) anos | |
|---|---|---|
| .github | %!s(int64=2) %!d(string=hai) anos | |
| 3rdparty | %!s(int64=2) %!d(string=hai) anos | |
| docs | %!s(int64=2) %!d(string=hai) anos | |
| exporters | %!s(int64=2) %!d(string=hai) anos | |
| samples | %!s(int64=2) %!d(string=hai) anos | |
| scripts | %!s(int64=2) %!d(string=hai) anos | |
| src | %!s(int64=2) %!d(string=hai) anos | |
| tools | %!s(int64=2) %!d(string=hai) anos | |
| .editorconfig | %!s(int64=5) %!d(string=hai) anos | |
| .gitattributes | %!s(int64=2) %!d(string=hai) anos | |
| .gitignore | %!s(int64=5) %!d(string=hai) anos | |
| LICENSE | %!s(int64=3) %!d(string=hai) anos | |
| README.md | %!s(int64=2) %!d(string=hai) anos | |
| makefile | %!s(int64=2) %!d(string=hai) anos | |
| meson.build | %!s(int64=3) %!d(string=hai) anos |
Crown is a general purpose and data-driven 3D and 2D game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind.
Check out the Introduction for more info.
Daniele Bartolini (@aa_dani_bart)
Project page: https://github.com/crownengine/crown
In chronological order.
Daniele Bartolini (@dbartolini)
Simone Boscaratto (@Xed89)
Michele Rossi (@mikymod)
Michela Iacchelli - Pepper logo.
Raphael de Vasconcelos Nascimento (@vasconssa)
Giulia Gazzoli - Crown logo.