Daniele Bartolini 68a492a56f Add a method to retrieve the UnitId of an actor 11 years ago
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Actor.cpp 68a492a56f Add a method to retrieve the UnitId of an actor 11 years ago
Actor.h 68a492a56f Add a method to retrieve the UnitId of an actor 11 years ago
Controller.cpp 53be59cd69 Spawn at given position, not (0, 0, 0) 12 years ago
Controller.h 7c2544bdaa Update documentation of some physics objects 12 years ago
Joint.cpp 3e5fcbd2ef Update Joint according to latest PhysX changes 12 years ago
Joint.h 7c2544bdaa Update documentation of some physics objects 12 years ago
PhysicsCallback.h eef4d7ae64 Initialize variables 12 years ago
PhysicsTypes.h b2f146c437 Improve PhysicsCallback 12 years ago
PhysicsWorld.cpp 0f06853380 Do not destroy m_debug_line in release mode 12 years ago
PhysicsWorld.h e48846ab75 Do not draw when physics simulation is being updated. This triggers all sort of random behaviours when trying to switch form a world to another 12 years ago
Raycast.cpp d01f501289 Cleanup Raycast 12 years ago
Raycast.h d01f501289 Cleanup Raycast 12 years ago