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ArchiveBundle.cpp
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c4f008e78e
Scope qualifiers matter
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пре 12 година |
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Bundle.h
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420f4d5dcc
Move class declaration and implementation to .cpp
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пре 12 година |
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FileBundle.cpp
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743262ecf6
Register .unit compiler into BundleCompiler and fix compiled resource names
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пре 12 година |
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FontResource.h
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ff2795978b
We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource
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пре 12 година |
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LuaResource.h
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ff2795978b
We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource
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пре 12 година |
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MaterialResource.h
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ff2795978b
We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource
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пре 12 година |
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MeshResource.h
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ff2795978b
We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource
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пре 12 година |
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PackageResource.h
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ff2795978b
We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource
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пре 12 година |
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Resource.h
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e9ee051764
Merge branch 'world' of https://github.com/taylor001/crown into world
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пре 12 година |
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ResourceFormat.h
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5f982f155f
move compilers to engine
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пре 12 година |
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ResourceLoader.cpp
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95ea4e752f
Fix ResourceLoader
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пре 12 година |
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ResourceLoader.h
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09f4d376db
rename Thread in OsThread
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пре 12 година |
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ResourceManager.cpp
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253a43764d
improve SpriteResource
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пре 12 година |
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ResourceManager.h
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8aee1a47be
Return a const pointer to resource data to prevent external modifications
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пре 12 година |
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ResourcePackage.h
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e9ee051764
Merge branch 'world' of https://github.com/taylor001/crown into world
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пре 12 година |
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ResourceRegistry.cpp
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e9ee051764
Merge branch 'world' of https://github.com/taylor001/crown into world
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пре 12 година |
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ResourceRegistry.h
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0262c6c222
Add resource parameter to online() callback
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пре 12 година |
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SoundResource.h
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ff2795978b
We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource
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пре 12 година |
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SpriteResource.h
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ff2795978b
We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource
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пре 12 година |
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TextureResource.h
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ff2795978b
We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource
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пре 12 година |
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UnitResource.h
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f9a0be78d4
Merge branch 'world' of https://github.com/taylor001/crown into world
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пре 12 година |