Daniele Bartolini 65d130b70b Add set_fullscreen() 11 年之前
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LuaAccelerometer.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaActor.cpp 3168e8ea13 Improve Actor. We still miss enable/disable_collision(). Investigating. 12 年之前
LuaCamera.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaColor4.cpp 4194eeee68 Add Color4 to lua 11 年之前
LuaController.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaDebugLine.cpp 0d1448dba1 Make DebugLine fulluserdata 11 年之前
LuaDevice.cpp 65d130b70b Add set_fullscreen() 11 年之前
LuaEnvironment.cpp c4c7465294 Rename data() and lookup() to get() 11 年之前
LuaEnvironment.h 2dd5853c6a Add a very ugly hack to support another very ugly thing in World. 12 年之前
LuaFloatSetting.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaGui.cpp c9b01bfdfd Gui has bottom-left origin 11 年之前
LuaIntSetting.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaKeyboard.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaMath.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaMatrix4x4.cpp 18409565fe Do not print directly, return formatted string instead. Also rename it to 'to_string' 12 年之前
LuaMatrix4x4Box.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaMesh.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaMouse.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaPhysicsWorld.cpp 4f391bdf98 Use 'get' instead of 'lookup' 11 年之前
LuaQuaternion.cpp ca70122ae5 add elements() to LuaQuaternion 12 年之前
LuaQuaternionBox.cpp e19a054f11 fix LuaQuaternionBox 12 年之前
LuaRaycast.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaResourcePackage.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaSoundWorld.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaSprite.cpp 4f391bdf98 Use 'get' instead of 'lookup' 11 年之前
LuaStack.h 0d1448dba1 Make DebugLine fulluserdata 11 年之前
LuaStringSetting.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaSystem.cpp c4c7465294 Rename data() and lookup() to get() 11 年之前
LuaSystem.h a7d7e66451 Add LuaSystem 12 年之前
LuaTouch.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaUnit.cpp a374504f8e Add basic system for storing key/value pairs in units 11 年之前
LuaVector2.cpp b51c0e7f5c Delete unused code 12 年之前
LuaVector2Box.cpp 9f84a4d4ba add LuaVector2Box 12 年之前
LuaVector3.cpp b51c0e7f5c Delete unused code 12 年之前
LuaVector3Box.cpp 2f80565f5f Fix Vector3Box.store() 12 年之前
LuaWindow.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
LuaWorld.cpp 4f391bdf98 Use 'get' instead of 'lookup' 11 年之前