Daniele Bartolini 1eae269628 samples: core: make omni the default light type 11 kuukautta sitten
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primitives 605ee1df58 samples: core: re-import core units 1 vuosi sitten
camera.material a152b10d15 samples: convert to new database format 2 vuotta sitten
camera.mesh 0ad99a4417 *: switch to right-handed Z-up coordinate system 1 vuosi sitten
camera.unit c715f8a96b samples: core: hide core objects' mesh when spawned in-game 1 vuosi sitten
common.lua c715f8a96b samples: core: hide core objects' mesh when spawned in-game 1 vuosi sitten
light.material a152b10d15 samples: convert to new database format 2 vuotta sitten
light.mesh 0ad99a4417 *: switch to right-handed Z-up coordinate system 1 vuosi sitten
light.unit 1eae269628 samples: core: make omni the default light type 11 kuukautta sitten
sound.material a152b10d15 samples: convert to new database format 2 vuotta sitten
sound.mesh 0ad99a4417 *: switch to right-handed Z-up coordinate system 1 vuosi sitten
sound.unit c715f8a96b samples: core: hide core objects' mesh when spawned in-game 1 vuosi sitten