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primitives
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605ee1df58
samples: core: re-import core units
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1 vuosi sitten |
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camera.material
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a152b10d15
samples: convert to new database format
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2 vuotta sitten |
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camera.mesh
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0ad99a4417
*: switch to right-handed Z-up coordinate system
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1 vuosi sitten |
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camera.unit
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c715f8a96b
samples: core: hide core objects' mesh when spawned in-game
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1 vuosi sitten |
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common.lua
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c715f8a96b
samples: core: hide core objects' mesh when spawned in-game
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1 vuosi sitten |
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light.material
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a152b10d15
samples: convert to new database format
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2 vuotta sitten |
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light.mesh
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0ad99a4417
*: switch to right-handed Z-up coordinate system
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1 vuosi sitten |
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light.unit
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1eae269628
samples: core: make omni the default light type
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11 kuukautta sitten |
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sound.material
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a152b10d15
samples: convert to new database format
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2 vuotta sitten |
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sound.mesh
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0ad99a4417
*: switch to right-handed Z-up coordinate system
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1 vuosi sitten |
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sound.unit
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c715f8a96b
samples: core: hide core objects' mesh when spawned in-game
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1 vuosi sitten |