A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

url: www.crownengine.org

Topics:
#windows #linux #gamedev #lua #game-engine #data-oriented-design #data-driven #game-development #3d #2d

Daniele Bartolini 85247974fa resource: bring resources online() in the correct order 1 rok pred
.github 068e2edc54 .github: fix wasm build 2 rokov pred
3rdparty 1273273953 tools: add simple md5 hash generator 1 rok pred
docs 85247974fa resource: bring resources online() in the correct order 1 rok pred
exporters ab5575ecb3 *: update copyright year 2 rokov pred
samples e6f52bb3db samples: core: add thumbnail server 1 rok pred
scripts a98d9d8ca1 tools: silence annoying warning 1 rok pred
src 85247974fa resource: bring resources online() in the correct order 1 rok pred
tools 340eba169e tools: escape common chars found in paths 1 rok pred
.editorconfig c1190fdf8d .editorconfig: .rst 80 chars max line length 2 rokov pred
.gitattributes 029b9efe1f .gitattributes: help GitHub show accurate language stats 2 rokov pred
.gitignore 978a9b58d3 3rdparty: update bx, bimg and bgfx 5 rokov pred
LICENSE 04d3f23ed2 *: update copyright year and license 3 rokov pred
README.md 0f862279d9 Update README.md 1 rok pred
makefile 16a1ae4e69 makefile: fix reference to stale target 1 rok pred
meson.build fe1b3c5bea meson.build: updatewqqqq 3 rokov pred

README.md

The flexible game engine. Build Status

Crown is a general purpose and data-driven 3D and 2D game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind.

Check out the Introduction for more info.

Download

Documentation

Community Support & Development

Building from source

Screenshots

Level Editor

level-editor

Examples