A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

url: www.crownengine.org

Topics:
#windows #linux #gamedev #lua #game-engine #data-oriented-design #data-driven #game-development #3d #2d

mikymod bd7bfd1878 Support for touch and accelerometer implemented in Crown, TODO How to manage OSET_TOUCH_MOVE 13 years ago
3rd 8c0b1a7340 Initial commit 13 years ago
android 7548e35ac0 cleaned some code in CrownActivity 13 years ago
docs 976d739a76 Delete some more outdated docs 13 years ago
proj 8c0b1a7340 Initial commit 13 years ago
samples 75be7ad3dc Update terrain sample 13 years ago
src bd7bfd1878 Support for touch and accelerometer implemented in Crown, TODO How to manage OSET_TOUCH_MOVE 13 years ago
tests a7ba08dabc PacketQueue definition added, TODO: PacketQueue's methods implementation 13 years ago
tools 8c0b1a7340 Initial commit 13 years ago
.gitignore 22876ea217 Ignore some android directories 13 years ago
BUILD.txt 1a9e137a25 make file updated 13 years ago
CMakeLists.txt 6961574991 Add compressors 13 years ago
COPYING.txt 8c0b1a7340 Initial commit 13 years ago
TODO.txt ac39000c61 decompression method implemented 13 years ago