Daniele Bartolini c68a1dc41d Clean third folder up 12 年之前
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audio db607ae4c3 Update SoundWorld documentation 12 年之前
compilers f0e3aeb488 Port Vector to NMF 12 年之前
core 23c5ac19c3 Fix priority_queue::top() 12 年之前
gui 12a5ca9d45 Fix shader compilation under Android 12 年之前
input 84b04f2b44 Update input documentation 12 年之前
lua cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 年之前
os f0e3aeb488 Port Vector to NMF 12 年之前
physics e8844c9031 Do not pass around Unit pointers, use UnitId instead. 12 年之前
renderers 11844a738f Moved all windows specific #define/#undef to WinHeaders.h 12 年之前
resource f0e3aeb488 Port Vector to NMF 12 年之前
tests 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 年之前
third c68a1dc41d Clean third folder up 12 年之前
world e8844c9031 Do not pass around Unit pointers, use UnitId instead. 12 年之前
Android.mk 23c4e53e30 Use .cpp to define functions 12 年之前
CMakeLists.txt c68a1dc41d Clean third folder up 12 年之前
Config.h.in eeab5879ee Move configuration values to Config.h.in 12 年之前
ConsoleServer.cpp c32b1fd859 Port StringStream to NMF 12 年之前
ConsoleServer.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 年之前
Crown.h d80521bab0 Move murmur2_* to StringUtils.h 12 年之前
Device.cpp 043358bd12 Log on pause()/unpause() 12 年之前
Device.h e9c4e845eb Add global.physics_config resource 12 年之前