Daniele Bartolini d479ce6137 Use 64 bit murmur to hash resource type/name 11 ani în urmă
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LuaAccelerometer.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaActor.cpp 3168e8ea13 Improve Actor. We still miss enable/disable_collision(). Investigating. 12 ani în urmă
LuaCamera.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaColor4.cpp 4194eeee68 Add Color4 to lua 11 ani în urmă
LuaController.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaDebugLine.cpp 0d1448dba1 Make DebugLine fulluserdata 11 ani în urmă
LuaDevice.cpp 65d130b70b Add set_fullscreen() 11 ani în urmă
LuaEnvironment.cpp d479ce6137 Use 64 bit murmur to hash resource type/name 11 ani în urmă
LuaEnvironment.h 39d57950f8 Add g_trigger_callback 11 ani în urmă
LuaFloatSetting.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaGui.cpp 7431d1e70d Add draw_image_uv() 11 ani în urmă
LuaIntSetting.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaKeyboard.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaMath.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaMatrix4x4.cpp 18409565fe Do not print directly, return formatted string instead. Also rename it to 'to_string' 12 ani în urmă
LuaMatrix4x4Box.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaMesh.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaMouse.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaPhysicsWorld.cpp 4f391bdf98 Use 'get' instead of 'lookup' 11 ani în urmă
LuaQuaternion.cpp ca70122ae5 add elements() to LuaQuaternion 12 ani în urmă
LuaQuaternionBox.cpp e19a054f11 fix LuaQuaternionBox 12 ani în urmă
LuaRaycast.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaResourcePackage.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaSoundWorld.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaSprite.cpp 4f391bdf98 Use 'get' instead of 'lookup' 11 ani în urmă
LuaStack.h 0d1448dba1 Make DebugLine fulluserdata 11 ani în urmă
LuaStringSetting.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaSystem.cpp d479ce6137 Use 64 bit murmur to hash resource type/name 11 ani în urmă
LuaSystem.h a7d7e66451 Add LuaSystem 12 ani în urmă
LuaTouch.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaUnit.cpp a374504f8e Add basic system for storing key/value pairs in units 11 ani în urmă
LuaVector2.cpp b51c0e7f5c Delete unused code 12 ani în urmă
LuaVector2Box.cpp 9f84a4d4ba add LuaVector2Box 11 ani în urmă
LuaVector3.cpp b51c0e7f5c Delete unused code 12 ani în urmă
LuaVector3Box.cpp 2f80565f5f Fix Vector3Box.store() 12 ani în urmă
LuaWindow.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 ani în urmă
LuaWorld.cpp 4f391bdf98 Use 'get' instead of 'lookup' 11 ani în urmă