Daniele Bartolini 39d57950f8 Add g_trigger_callback vor 11 Jahren
..
LuaAccelerometer.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaActor.cpp 3168e8ea13 Improve Actor. We still miss enable/disable_collision(). Investigating. vor 12 Jahren
LuaCamera.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaColor4.cpp 4194eeee68 Add Color4 to lua vor 11 Jahren
LuaController.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaDebugLine.cpp 0d1448dba1 Make DebugLine fulluserdata vor 11 Jahren
LuaDevice.cpp 65d130b70b Add set_fullscreen() vor 11 Jahren
LuaEnvironment.cpp 39d57950f8 Add g_trigger_callback vor 11 Jahren
LuaEnvironment.h 39d57950f8 Add g_trigger_callback vor 11 Jahren
LuaFloatSetting.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaGui.cpp 7431d1e70d Add draw_image_uv() vor 11 Jahren
LuaIntSetting.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaKeyboard.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaMath.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaMatrix4x4.cpp 18409565fe Do not print directly, return formatted string instead. Also rename it to 'to_string' vor 12 Jahren
LuaMatrix4x4Box.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaMesh.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaMouse.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaPhysicsWorld.cpp 4f391bdf98 Use 'get' instead of 'lookup' vor 11 Jahren
LuaQuaternion.cpp ca70122ae5 add elements() to LuaQuaternion vor 12 Jahren
LuaQuaternionBox.cpp e19a054f11 fix LuaQuaternionBox vor 12 Jahren
LuaRaycast.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaResourcePackage.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaSoundWorld.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaSprite.cpp 4f391bdf98 Use 'get' instead of 'lookup' vor 11 Jahren
LuaStack.h 0d1448dba1 Make DebugLine fulluserdata vor 11 Jahren
LuaStringSetting.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaSystem.cpp c4c7465294 Rename data() and lookup() to get() vor 11 Jahren
LuaSystem.h a7d7e66451 Add LuaSystem vor 12 Jahren
LuaTouch.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaUnit.cpp a374504f8e Add basic system for storing key/value pairs in units vor 11 Jahren
LuaVector2.cpp b51c0e7f5c Delete unused code vor 12 Jahren
LuaVector2Box.cpp 9f84a4d4ba add LuaVector2Box vor 11 Jahren
LuaVector3.cpp b51c0e7f5c Delete unused code vor 12 Jahren
LuaVector3Box.cpp 2f80565f5f Fix Vector3Box.store() vor 12 Jahren
LuaWindow.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. vor 12 Jahren
LuaWorld.cpp 4f391bdf98 Use 'get' instead of 'lookup' vor 11 Jahren