Daniele Bartolini 41d503a989 *: add shadow_bias and cast_shadows properties 10 months ago
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primitives 41d503a989 *: add shadow_bias and cast_shadows properties 8 months ago
camera.material 948557acfe world: PBR pipeline 10 months ago
camera.mesh 0ad99a4417 *: switch to right-handed Z-up coordinate system 1 year ago
camera.unit 41d503a989 *: add shadow_bias and cast_shadows properties 8 months ago
common.lua c715f8a96b samples: core: hide core objects' mesh when spawned in-game 1 year ago
light.material 948557acfe world: PBR pipeline 10 months ago
light.mesh 0ad99a4417 *: switch to right-handed Z-up coordinate system 1 year ago
light.unit 41d503a989 *: add shadow_bias and cast_shadows properties 8 months ago
sound.material 948557acfe world: PBR pipeline 10 months ago
sound.mesh 0ad99a4417 *: switch to right-handed Z-up coordinate system 1 year ago
sound.unit 41d503a989 *: add shadow_bias and cast_shadows properties 8 months ago