A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

url: www.crownengine.org

Topics:
#windows #linux #gamedev #lua #game-engine #data-oriented-design #data-driven #game-development #3d #2d

Daniele Bartolini e602ceab64 tools: use black Crown logo 1 год назад
.github 068e2edc54 .github: fix wasm build 2 лет назад
3rdparty d45f94fb63 egl: release per-thread resources before unloading 1 год назад
docs 9372b0237d tools: switch to SVG-only icons 1 год назад
exporters ab5575ecb3 *: update copyright year 2 лет назад
samples 03a09f5d3e resource: allow empty animations set 1 год назад
scripts fd21a603d8 device: linux: load X11 and XRandR dynamically 1 год назад
src 03a09f5d3e resource: allow empty animations set 1 год назад
tools e602ceab64 tools: use black Crown logo 1 год назад
.editorconfig c1190fdf8d .editorconfig: .rst 80 chars max line length 2 лет назад
.gitattributes 029b9efe1f .gitattributes: help GitHub show accurate language stats 2 лет назад
.gitignore 978a9b58d3 3rdparty: update bx, bimg and bgfx 5 лет назад
LICENSE 04d3f23ed2 *: update copyright year and license 3 лет назад
README.md 95e7fd801e README.md: cleanup 1 год назад
makefile 16a1ae4e69 makefile: fix reference to stale target 1 год назад
meson.build fe1b3c5bea meson.build: updatewqqqq 3 лет назад

README.md

The flexible game engine. Build Status

Crown is a general purpose and data-driven 3D and 2D game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind.

Check out the Introduction for more info.

Download

Documentation

Community Support & Development

Screenshots

Level Editor

level-editor

Examples