Daniele Bartolini eb2e6fa94d Read crown.config _after_ the resource compilation process 12 rokov pred
..
audio 06c5ef0a03 Merge branch 'master' into world 12 rokov pred
compilers f8e646bb50 Fix a memory leak 12 rokov pred
core d9b55e599f Add size() to IdTable 12 rokov pred
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 rokov pred
lua 74391d0742 Add a way to push tables with arbitrary key/value pairs 12 rokov pred
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 rokov pred
os eb2e6fa94d Read crown.config _after_ the resource compilation process 12 rokov pred
renderers f743f0e188 Assert when GPU resources are not freed before renderer's dtor called 12 rokov pred
resource 4ccfe0530f Fix creation of sprites in RenderWorld and clean SpriteResource from direct references to TextureId 12 rokov pred
rpc 4f43447a3e Merge branch 'master' into world 12 rokov pred
tests 06c5ef0a03 Merge branch 'master' into world 12 rokov pred
third f1456efc75 add OpenAL to win32 and win64 12 rokov pred
Android.mk b8dc1c1ac3 Delete DebugRenderer 12 rokov pred
Application.mk c884f1b741 Rename src folder to engine 12 rokov pred
CMakeLists.txt b8dc1c1ac3 Delete DebugRenderer 12 rokov pred
Camera.cpp 1a5cee59ae Improve Camera by adding world_to_screen()/screen_to_world() and some fix/additions here and there 12 rokov pred
Camera.h 1a5cee59ae Improve Camera by adding world_to_screen()/screen_to_world() and some fix/additions here and there 12 rokov pred
Config.h.in be86e86f48 Add support to custom uniforms 12 rokov pred
Crown.h b8dc1c1ac3 Delete DebugRenderer 12 rokov pred
Device.cpp ec7dc6a353 Re-enable crown.conf 12 rokov pred
Device.h ec7dc6a353 Re-enable crown.conf 12 rokov pred
Mesh.cpp caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 rokov pred
Mesh.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 rokov pred
RenderWorld.cpp afce72ad50 Do not destroy non-existent uniforms 12 rokov pred
RenderWorld.h 4ccfe0530f Fix creation of sprites in RenderWorld and clean SpriteResource from direct references to TextureId 12 rokov pred
SceneGraph.cpp 84e8064013 Add documentation and checks to SceneGraph 12 rokov pred
SceneGraph.h 84e8064013 Add documentation and checks to SceneGraph 12 rokov pred
Sprite.cpp 4ccfe0530f Fix creation of sprites in RenderWorld and clean SpriteResource from direct references to TextureId 12 rokov pred
Sprite.h 7a6d392642 fix Sprite 12 rokov pred
SpriteAnimator.h 8777b378e8 fix build 12 rokov pred
Unit.cpp 7de53508d2 update Unit according to Sprite implementation 12 rokov pred
Unit.h e9ee051764 Merge branch 'world' of https://github.com/taylor001/crown into world 12 rokov pred
World.cpp 73dfdbbf1b update World 12 rokov pred
World.h 73dfdbbf1b update World 12 rokov pred