Daniele Bartolini 7c6809675b We do not need that ton of pixel formats 12 лет назад
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gl 7c6809675b We do not need that ton of pixel formats 12 лет назад
CommandBuffer.h be86e86f48 Add support to custom uniforms 12 лет назад
ConstantBuffer.h be86e86f48 Add support to custom uniforms 12 лет назад
DebugRenderer.cpp c0e37fa7f0 Remove Renderer::draw_lines() 12 лет назад
DebugRenderer.h a76f0a6aec Add API for drawing 4x4 matrices as three axes 12 лет назад
PixelFormat.h 7c6809675b We do not need that ton of pixel formats 12 лет назад
RenderContext.h 5661ecc545 GL_CLAMP and GL_CLAMP_TO_BORDER do not exist in GLES 2.0 12 лет назад
Renderer.h 005f42fec5 Do not create uniform if it has a stock name 12 лет назад
RendererTypes.h 7c6809675b We do not need that ton of pixel formats 12 лет назад
VertexFormat.h f031208491 Add VERTEX_P3_N3_T2 format 12 лет назад