Daniele Bartolini efbd964cdc Update OsWindow metrics when necessary 12 лет назад
..
audio 06c5ef0a03 Merge branch 'master' into world 12 лет назад
compilers bf32512b9f Convert renderer-related enums to the new style 12 лет назад
core 5baa62f3a1 Add ability to specify left/right bottom/top limits to orthographic projection matrix 12 лет назад
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
lua 7b18ce411d Update Lua Camera bindings 12 лет назад
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
os efbd964cdc Update OsWindow metrics when necessary 12 лет назад
renderers 84b4f8f607 Improve Renderer documentation 12 лет назад
resource bf32512b9f Convert renderer-related enums to the new style 12 лет назад
rpc 4f43447a3e Merge branch 'master' into world 12 лет назад
tests 06c5ef0a03 Merge branch 'master' into world 12 лет назад
third f1456efc75 add OpenAL to win32 and win64 12 лет назад
Android.mk 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
Application.mk c884f1b741 Rename src folder to engine 12 лет назад
CMakeLists.txt 629c9dcc48 Add PoolAllocator 12 лет назад
Camera.cpp 1a5cee59ae Improve Camera by adding world_to_screen()/screen_to_world() and some fix/additions here and there 12 лет назад
Camera.h 1a5cee59ae Improve Camera by adding world_to_screen()/screen_to_world() and some fix/additions here and there 12 лет назад
Config.h.in be86e86f48 Add support to custom uniforms 12 лет назад
Crown.h 629c9dcc48 Add PoolAllocator 12 лет назад
Device.cpp 4bbfef0cc1 Clear per-frame lua objects 12 лет назад
Device.h d753ac613d Add Device::render_world() 12 лет назад
Mesh.cpp caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 лет назад
Mesh.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 лет назад
RenderWorld.cpp caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 лет назад
RenderWorld.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 лет назад
SceneGraph.cpp 84e8064013 Add documentation and checks to SceneGraph 12 лет назад
SceneGraph.h 84e8064013 Add documentation and checks to SceneGraph 12 лет назад
Unit.cpp a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer 12 лет назад
Unit.h a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer 12 лет назад
World.cpp a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer 12 лет назад
World.h a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer 12 лет назад