Daniele Bartolini 7b18ce411d Update Lua Camera bindings 12 лет назад
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LuaAccelerometer.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
LuaCamera.cpp 7b18ce411d Update Lua Camera bindings 12 лет назад
LuaDevice.cpp d753ac613d Add Device::render_world() 12 лет назад
LuaEnvironment.cpp 06c5ef0a03 Merge branch 'master' into world 12 лет назад
LuaEnvironment.h 06c5ef0a03 Merge branch 'master' into world 12 лет назад
LuaFloatSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 лет назад
LuaIntSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 лет назад
LuaKeyboard.cpp 7ebc49defb Update LuaMouse and LuaKeyboard 12 лет назад
LuaMath.cpp 224f8b3bc4 Be more lua-friendly, actually, I did it only because I hate int32_t 12 лет назад
LuaMatrix4x4.cpp 5baa62f3a1 Add ability to specify left/right bottom/top limits to orthographic projection matrix 12 лет назад
LuaMesh.cpp 06c5ef0a03 Merge branch 'master' into world 12 лет назад
LuaMouse.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
LuaQuaternion.cpp 06c5ef0a03 Merge branch 'master' into world 12 лет назад
LuaResourcePackage.cpp 09349ed82a Add LuaResourcePackage 12 лет назад
LuaStack.cpp 4bbfef0cc1 Clear per-frame lua objects 12 лет назад
LuaStack.h 4bbfef0cc1 Clear per-frame lua objects 12 лет назад
LuaStringSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 лет назад
LuaTouch.cpp 443ab1cd9b Change naming convention for lua bindings 12 лет назад
LuaUnit.cpp df2254eeba Fix Lua Unit bindings 12 лет назад
LuaVector2.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
LuaVector3.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
LuaWindow.cpp 3549b1e2f7 fix and make few changes to lua 12 лет назад
LuaWorld.cpp 2c509b6aec Use get_world and remove garbage 12 лет назад