mikymod fbbb3ef562 update ResourcePackage according to Sprite 12 年之前
..
audio 06c5ef0a03 Merge branch 'master' into world 12 年之前
compilers bc2288d12b add SpriteResource 12 年之前
core 629c9dcc48 Add PoolAllocator 12 年之前
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 年之前
lua a9b3640e6b fix LuaSprite 12 年之前
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 年之前
os 8cd0aaa55a fix OsSocket in win, TODO: check linux 12 年之前
renderers bf32512b9f Convert renderer-related enums to the new style 12 年之前
resource fbbb3ef562 update ResourcePackage according to Sprite 12 年之前
rpc 4f43447a3e Merge branch 'master' into world 12 年之前
tests 06c5ef0a03 Merge branch 'master' into world 12 年之前
third f1456efc75 add OpenAL to win32 and win64 12 年之前
Android.mk 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 年之前
Application.mk c884f1b741 Rename src folder to engine 12 年之前
CMakeLists.txt a9b3640e6b fix LuaSprite 12 年之前
Camera.cpp 936cccef1f Add Camera::set_orthographic_metrics() 12 年之前
Camera.h 936cccef1f Add Camera::set_orthographic_metrics() 12 年之前
Config.h.in be86e86f48 Add support to custom uniforms 12 年之前
Crown.h 629c9dcc48 Add PoolAllocator 12 年之前
Device.cpp 4bbfef0cc1 Clear per-frame lua objects 12 年之前
Device.h d753ac613d Add Device::render_world() 12 年之前
Mesh.cpp caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 年之前
Mesh.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 年之前
RenderWorld.cpp 84c363c7b6 fix Sprite 12 年之前
RenderWorld.h fe5abd14fe improve RenderWorld according to Sprite implementation 12 年之前
SceneGraph.cpp 06c5ef0a03 Merge branch 'master' into world 12 年之前
SceneGraph.h f5ad86010d Fix indentation 12 年之前
Sprite.cpp 84c363c7b6 fix Sprite 12 年之前
Sprite.h 84c363c7b6 fix Sprite 12 年之前
Unit.cpp 19fbb2d168 improve Unit according to Sprite implementation 12 年之前
Unit.h 19fbb2d168 improve Unit according to Sprite implementation 12 年之前
World.cpp e04a7b33af improve World according to Sprite implementation 12 年之前
World.h e04a7b33af improve World according to Sprite implementation 12 年之前