A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

url: www.crownengine.org

Topics:
#windows #linux #gamedev #lua #game-engine #data-oriented-design #data-driven #game-development #3d #2d

Daniele Bartolini fd53ddf254 resource: add 'compile always' magic version 1 jaar geleden
.github 255b416d5c Revert "makefile: rename windows-* targets to vs2019-*" 1 jaar geleden
3rdparty d8d1b652b6 3rdparty: bullet3: rename m_floats[4] to 'x, y, z, w' in btVector3 and btQuaternion 1 jaar geleden
docs 3046091118 world: add shaders and materials hot-reloading 1 jaar geleden
exporters c32148be08 *: update copyright year 1 jaar geleden
samples c74d341bae samples: core: do not waste temporaries 1 jaar geleden
scripts 6cd9962c0b 3rdparty: bullet3: compile the whole thing 1 jaar geleden
src fd53ddf254 resource: add 'compile always' magic version 1 jaar geleden
tools 8787afdcfc tools: fix importing FBX files with funny extension 1 jaar geleden
.editorconfig c1190fdf8d .editorconfig: .rst 80 chars max line length 2 jaren geleden
.gitattributes 029b9efe1f .gitattributes: help GitHub show accurate language stats 2 jaren geleden
.gitignore 978a9b58d3 3rdparty: update bx, bimg and bgfx 5 jaren geleden
LICENSE 04d3f23ed2 *: update copyright year and license 3 jaren geleden
README.md 84bc2445e1 Update README.md 1 jaar geleden
makefile 255b416d5c Revert "makefile: rename windows-* targets to vs2019-*" 1 jaar geleden

README.md

build_and_test status

Crown Engine

Crown is a complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

Download

Development

Screenshots

Editor

level-editor

Examples