A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

url: www.crownengine.org

Topics:
#windows #linux #gamedev #lua #game-engine #data-oriented-design #data-driven #game-development #3d #2d

Daniele Bartolini fe0bc2781a Implement draw_lines() for GLESRenderer 12 tahun lalu
android 4e6d64a850 This file must *NOT* be checked into VCS 12 tahun lalu
docs 976d739a76 Delete some more outdated docs 13 tahun lalu
game 3afc3ef6a9 Implement basic loading of games through shared object libreries 12 tahun lalu
proj d81cf5971c Delete outdated projects 12 tahun lalu
samples 3c53a7af9c Add CMakeLists.txt for json and terrain samples and rename terrain 'res' folder to 'terrain' 12 tahun lalu
src fe0bc2781a Implement draw_lines() for GLESRenderer 12 tahun lalu
tests 7803562620 Add ctest support 12 tahun lalu
third 70c8578655 implementing luajit 12 tahun lalu
tools c4727d9324 Add placeholder files for material compiler implementation 12 tahun lalu
.gitignore ea2121eccd Ignore python stuff 12 tahun lalu
BUILD.txt a094470a66 Update build instructions 12 tahun lalu
CMakeLists.txt 7803562620 Add ctest support 12 tahun lalu
COPYING.txt 8c0b1a7340 Initial commit 13 tahun lalu
TODO.txt ac39000c61 decompression method implemented 13 tahun lalu