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- lua = [
- "core/game/boot"
- ]
- shader = [
- "core/shaders/default"
- ]
- physics_config = [
- "global"
- ]
- unit = [
- "core/units/camera"
- "units/bullet/bullet"
- ]
- level = [
- "levels/mover"
- ]
- font = [
- "core/game/hud/debug"
- ]
- material = [
- "core/game/hud/debug"
- ]
- sound = [
- "sfx/bounce"
- "sfx/shoot"
- ]
|