Sanjay Madhav dcb55fbf3a Explicitly set precompiled header setting in Visual Studio to "NotUsing" %!s(int64=7) %!d(string=hai) anos
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Assets 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
Chapter05-mac.xcodeproj 09f77ffe65 Chapter 5 mac %!s(int64=8) %!d(string=hai) anos
Shaders ecafeb593b Chapter 5 revisions complete? %!s(int64=8) %!d(string=hai) anos
Actor.cpp 29fac34f2a Chapter 5 updates %!s(int64=8) %!d(string=hai) anos
Actor.h c2b313d32f Fixed transform updating %!s(int64=8) %!d(string=hai) anos
Asteroid.cpp 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
Asteroid.h 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
Chapter05-windows.sln 3a8b3a6bc1 First copy of Chapter 5 code %!s(int64=8) %!d(string=hai) anos
CircleComponent.cpp ac36b49044 Fixed license comments %!s(int64=8) %!d(string=hai) anos
CircleComponent.h ac36b49044 Fixed license comments %!s(int64=8) %!d(string=hai) anos
Component.cpp bc6f997174 Code updated to include chapter 4 changes %!s(int64=8) %!d(string=hai) anos
Component.h c2b313d32f Fixed transform updating %!s(int64=8) %!d(string=hai) anos
Game.cpp ecafeb593b Chapter 5 revisions complete? %!s(int64=8) %!d(string=hai) anos
Game.h 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
Game.vcxproj dcb55fbf3a Explicitly set precompiled header setting in Visual Studio to "NotUsing" %!s(int64=7) %!d(string=hai) anos
Game.vcxproj.filters ecafeb593b Chapter 5 revisions complete? %!s(int64=8) %!d(string=hai) anos
InputComponent.cpp 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
InputComponent.h 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
Laser.cpp 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
Laser.h 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
Main.cpp ac36b49044 Fixed license comments %!s(int64=8) %!d(string=hai) anos
Math.cpp 09f77ffe65 Chapter 5 mac %!s(int64=8) %!d(string=hai) anos
Math.h ac36b49044 Fixed license comments %!s(int64=8) %!d(string=hai) anos
MoveComponent.cpp 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
MoveComponent.h ac36b49044 Fixed license comments %!s(int64=8) %!d(string=hai) anos
Random.cpp 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
Random.h 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
Shader.cpp 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
Shader.h 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
Ship.cpp 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
Ship.h 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos
SpriteComponent.cpp ac36b49044 Fixed license comments %!s(int64=8) %!d(string=hai) anos
SpriteComponent.h ac36b49044 Fixed license comments %!s(int64=8) %!d(string=hai) anos
Texture.cpp ecafeb593b Chapter 5 revisions complete? %!s(int64=8) %!d(string=hai) anos
Texture.h ecafeb593b Chapter 5 revisions complete? %!s(int64=8) %!d(string=hai) anos
VertexArray.cpp 29fac34f2a Chapter 5 updates %!s(int64=8) %!d(string=hai) anos
VertexArray.h 78a262b83a Changed chapter 5 to use asteroids instead of tower def %!s(int64=8) %!d(string=hai) anos