|
@@ -70,13 +70,14 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
|
|
|
- Removed GLM_DEPTH_ZERO_TO_ONE, use GLM_FORCE_DEPTH_ZERO_TO_ONE instead
|
|
- Removed GLM_DEPTH_ZERO_TO_ONE, use GLM_FORCE_DEPTH_ZERO_TO_ONE instead
|
|
|
- Removed GLM_LEFT_HANDED, use GLM_FORCE_LEFT_HANDED instead
|
|
- Removed GLM_LEFT_HANDED, use GLM_FORCE_LEFT_HANDED instead
|
|
|
|
|
|
|
|
-#### [GLM 0.9.8.2](https://github.com/g-truc/glm/tree/0.9.8) - 2016-XX-XX
|
|
|
|
|
|
|
+#### [GLM 0.9.8.2](https://github.com/g-truc/glm/releases/tag/0.9.8.2) - 2016-11-01
|
|
|
##### Improvements:
|
|
##### Improvements:
|
|
|
- Added Visual C++ 15 detection
|
|
- Added Visual C++ 15 detection
|
|
|
- Added Clang 4.0 detection
|
|
- Added Clang 4.0 detection
|
|
|
- Added warning messages when using GLM_FORCE_CXX** but the compiler
|
|
- Added warning messages when using GLM_FORCE_CXX** but the compiler
|
|
|
is known to not fully support the requested C++ version #555
|
|
is known to not fully support the requested C++ version #555
|
|
|
- Refactored GLM_COMPILER_VC values
|
|
- Refactored GLM_COMPILER_VC values
|
|
|
|
|
+- Made quat, vec, mat type component length() static #565
|
|
|
|
|
|
|
|
##### Fixes:
|
|
##### Fixes:
|
|
|
- Fixed Visual C++ constexpr build error #555, #556
|
|
- Fixed Visual C++ constexpr build error #555, #556
|